You don't need to specifically put them in the music dir; you just need to mark them to be streamed (or have the client rebuild the audio cache).

You can mark them to be streamed instead of from cache by using the 'play' client command and prefixing the path with an asterisk. SourceMod example: ClientCommand( client, "play *custom/mysound.mp3" )

On 10/24/2012 5:30 PM, pater.invictus wrote:
Many of the mods and plugins use sounds that must be placed in the csgo\sound\music\ directory.

This is mostly annoying because almost everyone I know Turns the in game sound off - therefore they cannot hear 3rd party sounds/quakesounds etc....

How hard is it to allow these plugins to call sounds from a custom directory?


_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

--
Nicholas Hastings
AlliedMods.net <http://www.alliedmods.net>
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to