You don't need to specifically put them in the music dir; you just need
to mark them to be streamed (or have the client rebuild the audio cache).
You can mark them to be streamed instead of from cache by using the
'play' client command and prefixing the path with an asterisk. SourceMod
example: ClientCommand( client, "play *custom/mysound.mp3" )
On 10/24/2012 5:30 PM, pater.invictus wrote:
Many of the mods and plugins use sounds that must be placed in the
csgo\sound\music\ directory.
This is mostly annoying because almost everyone I know Turns the in
game sound off - therefore they cannot hear 3rd party
sounds/quakesounds etc....
How hard is it to allow these plugins to call sounds from a custom
directory?
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--
Nicholas Hastings
AlliedMods.net <http://www.alliedmods.net>
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