It's to allow the game team to remove players that are otherwise a detriment to the community, in addition to what VAC already does. This is not related to match-quitting.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Absurd Minds Sent: Monday, December 03, 2012 4:46 PM To: [email protected] Subject: Re: [Csgo_servers] csgo update 1.21.4.0 Can you explain what you mean by "assign official violations cooldown to accounts"? Is that to allow an admin to assign a cooldown to a player that is using some sort of workaround to quit matches (such as being voted off or whatever)? On Mon, Dec 3, 2012 at 7:39 PM, Absurd Minds <[email protected]> wrote: > Thank you so much for changing it from e to use! This has been one of > my pet peeves from the beginning. > > On Dec 3, 2012 7:19 PM, "Ido Magal" <[email protected]> wrote: >> >> The update is now live. >> >> >> >> Thanks. >> >> >> >> >> >> Release Notes for 12/3/2012 >> >> >> >> [ MISC ] >> >> >> >> - In addition to TKing, you can now be kicked/banned in two different >> ways for team hurting: >> >> - For doing an unusual amount of damage in a short amount of time. >> >> - For doing an excessive amount of team damage over the course of >> the match. >> >> - Partial inferno extinguishing now properly puts out flamelets. >> >> - Molly/Inc Grenade fire now goes out slightly faster when >> extinguished and updated the overall effects a bit. >> >> - Fixed an edge case where the alerts panel would show on round start >> for a frame. >> >> - Changed default tv_delay to 10s. >> >> - Changed default tv_delaymapchange to 1. This postpones the >> post-match level change by the tv_delay amount to ensure that the >> broadcast to GOTV clients is complete. NOTE: Manually quitting the >> server or changing the level while the broadcast is still ongoing >> will kill the feed to all GOTV relays and GOTV clients and your spectators >> will miss the end of the match. >> It's best to let the system's timer run out on its own or wait for as >> many seconds as you have tv_delay set for. >> >> - Replaced hard-coded 'E' observer use command with '+use' >> >> - Tweaked autodirector based on feedback. >> >> - Added item purchases to server log. >> >> - Decoy grenade changes >> >> - Reduced price to $50. >> >> - Reduced fire rate and extended life span to make it less >> identifiable as a decoy. >> >> - Physically looks more like a flashbang to allow fakes. >> >> - Fixed assists displaying the assister's name twice in the server log. >> >> - Reduced default value of sv_clockcorrection_msecs to 30 and >> whitelisted the convar (thanks J3di) >> >> - Reorganized net_graph options: >> >> - 0: off >> >> - 1: Competitively allowable data. >> >> - 2: Additional In/Out data. >> >> - 3: Additional real-time graphing. >> >> - Added net_graph to convars restricted by sv_competitive_minspec ( >> allowable values are 0 and 1 ) >> >> - Valve can now assign official violations cooldown to accounts >> >> - Added a game server convar sv_kick_players_with_cooldown >> (default=1) >> >> - 0: allow all players to play on game server >> >> - 1: kick players with official assigned violation >> >> - 2: kick players with any competitive cooldown >> >> >> >> >> >> From: Ido Magal >> Sent: Monday, December 03, 2012 2:41 PM >> To: [email protected] >> Subject: csgo update 1.21.4.0 >> >> >> >> We hope to have an update within the hour. >> >> >> >> thanks. >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
