There is a cvar who enable/disable the damage print to the console:
sv_damage_print_enable 1/0
Le 2012-12-06 01:54, Absurd Minds a écrit :
Is there a reason the console no longer displays damage taken in
addition to damage given?
On Tue, Dec 4, 2012 at 3:21 AM, <[email protected]>
wrote:
Nice update =)
Is it possible to add the wallshot notif to the server log ?
Thanks =)
deStrO
Le 2012-12-04 01:18, Ido Magal a écrit :
The update is now live.
Thanks.
Release Notes for 12/3/2012
[ MISC ]
- In addition to TKing, you can now be kicked/banned in two
different
ways for team hurting:
- For doing an unusual amount of damage in a short amount of time.
- For doing an excessive amount of team damage over the course of
the match.
- Partial inferno extinguishing now properly puts out flamelets.
- Molly/Inc Grenade fire now goes out slightly faster when
extinguished and updated the overall effects a bit.
- Fixed an edge case where the alerts panel would show on round
start
for a frame.
- Changed default tv_delay to 10s.
- Changed default tv_delaymapchange to 1. This postpones the
post-match level change by the tv_delay amount to ensure that the
broadcast to GOTV clients is complete. NOTE: Manually quitting the
server or changing the level while the broadcast is still ongoing
will
kill the feed to all GOTV relays and GOTV clients and your
spectators
will miss the end of the match. It's best to let the system's timer
run out on its own or wait for as many seconds as you have tv_delay
set for.
- Replaced hard-coded 'E' observer use command with '+use'
- Tweaked autodirector based on feedback.
- Added item purchases to server log.
- Decoy grenade changes
- Reduced price to $50.
- Reduced fire rate and extended life span to make it less
identifiable as a decoy.
- Physically looks more like a flashbang to allow fakes.
- Fixed assists displaying the assister's name twice in the server
log.
- Reduced default value of sv_clockcorrection_msecs to 30 and
whitelisted the convar (thanks J3di)
- Reorganized net_graph options:
- 0: off
- 1: Competitively allowable data.
- 2: Additional In/Out data.
- 3: Additional real-time graphing.
- Added net_graph to convars restricted by sv_competitive_minspec (
allowable values are 0 and 1 )
- Valve can now assign official violations cooldown to accounts
- Added a game server convar sv_kick_players_with_cooldown
(default=1)
- 0: allow all players to play on game server
- 1: kick players with official assigned violation
- 2: kick players with any competitive cooldown
FROM: Ido Magal
SENT: Monday, December 03, 2012 2:41 PM
TO: [email protected]
SUBJECT: csgo update 1.21.4.0
We hope to have an update within the hour.
thanks.
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