This update has broken all servers modded for gameplay that involves
killing teammates, such as FFA where there are no teams. mp_tkpunish no
longer controls punishment, after two kills you are kicked and banned from
the server.

On Tue, Dec 4, 2012 at 2:55 AM, Benjamin Vergnaud <[email protected]>wrote:

> Great update overall. Especially the decoys, that might become useful
> (have to test it though)
>
> Any news about the multiple passwords issues that remain ?
>
>
> On 4 December 2012 01:51, Absurd Minds <[email protected]> wrote:
>
>> Ah ok, thanks for clarifying.
>>
>> On Mon, Dec 3, 2012 at 7:50 PM, Ido Magal <[email protected]> wrote:
>> > It's to allow the game team to remove players that are otherwise a
>> detriment to the community, in addition to what VAC already does. This is
>> not related to match-quitting.
>> >
>> > -----Original Message-----
>> > From: [email protected] [mailto:
>> [email protected]] On Behalf Of Absurd Minds
>> > Sent: Monday, December 03, 2012 4:46 PM
>> > To: [email protected]
>> > Subject: Re: [Csgo_servers] csgo update 1.21.4.0
>> >
>> > Can you explain what you mean by "assign official violations cooldown
>> to accounts"? Is that to allow an admin to assign a cooldown to a player
>> that is using some sort of workaround to quit matches (such as being voted
>> off or whatever)?
>> >
>> > On Mon, Dec 3, 2012 at 7:39 PM, Absurd Minds <[email protected]>
>> wrote:
>> >> Thank you so much for changing it from e to use! This has been one of
>> >> my pet peeves from the beginning.
>> >>
>> >> On Dec 3, 2012 7:19 PM, "Ido Magal" <[email protected]> wrote:
>> >>>
>> >>> The update is now live.
>> >>>
>> >>>
>> >>>
>> >>> Thanks.
>> >>>
>> >>>
>> >>>
>> >>>
>> >>>
>> >>> Release Notes for 12/3/2012
>> >>>
>> >>>
>> >>>
>> >>> [ MISC ]
>> >>>
>> >>>
>> >>>
>> >>> - In addition to TKing, you can now be kicked/banned in two different
>> >>> ways for team hurting:
>> >>>
>> >>>   - For doing an unusual amount of damage in a short amount of time.
>> >>>
>> >>>   - For doing an excessive amount of team damage over the course of
>> >>> the match.
>> >>>
>> >>> - Partial inferno extinguishing now properly puts out flamelets.
>> >>>
>> >>> - Molly/Inc Grenade fire now goes out slightly faster when
>> >>> extinguished and updated the overall effects a bit.
>> >>>
>> >>> - Fixed an edge case where the alerts panel would show on round start
>> >>> for a frame.
>> >>>
>> >>> - Changed default tv_delay to 10s.
>> >>>
>> >>> - Changed default tv_delaymapchange to 1. This postpones the
>> >>> post-match level change by the tv_delay amount to ensure that the
>> >>> broadcast to GOTV clients is complete. NOTE: Manually quitting the
>> >>> server or changing the level while the broadcast is still ongoing
>> >>> will kill the feed to all GOTV relays and GOTV clients and your
>> spectators will miss the end of the match.
>> >>> It's best to let the system's timer run out on its own or wait for as
>> >>> many seconds as you have tv_delay set for.
>> >>>
>> >>> - Replaced hard-coded 'E' observer use command with '+use'
>> >>>
>> >>> - Tweaked autodirector based on feedback.
>> >>>
>> >>> - Added item purchases to server log.
>> >>>
>> >>> - Decoy grenade changes
>> >>>
>> >>>   - Reduced price to $50.
>> >>>
>> >>>   - Reduced fire rate and extended life span to make it less
>> >>> identifiable as a decoy.
>> >>>
>> >>>   - Physically looks more like a flashbang to allow fakes.
>> >>>
>> >>> - Fixed assists displaying the assister's name twice in the server
>> log.
>> >>>
>> >>> - Reduced default value of sv_clockcorrection_msecs to 30 and
>> >>> whitelisted the convar (thanks J3di)
>> >>>
>> >>> - Reorganized net_graph options:
>> >>>
>> >>>   - 0: off
>> >>>
>> >>>   - 1: Competitively allowable data.
>> >>>
>> >>>   - 2: Additional In/Out data.
>> >>>
>> >>>   - 3: Additional real-time graphing.
>> >>>
>> >>> - Added net_graph to convars restricted by sv_competitive_minspec (
>> >>> allowable values are 0 and 1 )
>> >>>
>> >>> - Valve can now assign official violations cooldown to accounts
>> >>>
>> >>> - Added a game server convar sv_kick_players_with_cooldown
>> >>> (default=1)
>> >>>
>> >>>   - 0: allow all players to play on game server
>> >>>
>> >>>   - 1: kick players with official assigned violation
>> >>>
>> >>>   - 2: kick players with any competitive cooldown
>> >>>
>> >>>
>> >>>
>> >>>
>> >>>
>> >>> From: Ido Magal
>> >>> Sent: Monday, December 03, 2012 2:41 PM
>> >>> To: [email protected]
>> >>> Subject: csgo update 1.21.4.0
>> >>>
>> >>>
>> >>>
>> >>> We hope to have an update within the hour.
>> >>>
>> >>>
>> >>>
>> >>> thanks.
>> >>>
>> >>>
>> >>> _______________________________________________
>> >>> Csgo_servers mailing list
>> >>> [email protected]
>> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> >
>> > _______________________________________________
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>
>
>
> --
> Benjamin Vergnaud
>
>
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