Is there a reason the console no longer displays damage taken in
addition to damage given?

On Tue, Dec 4, 2012 at 3:21 AM,  <[email protected]> wrote:
> Nice update =)
>
> Is it possible to add the wallshot notif to the server log ?
>
> Thanks =)
> deStrO
>
> Le 2012-12-04 01:18, Ido Magal a écrit :
>>
>> The update is now live.
>>
>> Thanks.
>>
>> Release Notes for 12/3/2012
>>
>> [ MISC ]
>>
>> - In addition to TKing, you can now be kicked/banned in two different
>> ways for team hurting:
>>
>>  - For doing an unusual amount of damage in a short amount of time.
>>
>>  - For doing an excessive amount of team damage over the course of
>> the match.
>>
>> - Partial inferno extinguishing now properly puts out flamelets.
>>
>> - Molly/Inc Grenade fire now goes out slightly faster when
>> extinguished and updated the overall effects a bit.
>>
>> - Fixed an edge case where the alerts panel would show on round start
>> for a frame.
>>
>> - Changed default tv_delay to 10s.
>>
>> - Changed default tv_delaymapchange to 1. This postpones the
>> post-match level change by the tv_delay amount to ensure that the
>> broadcast to GOTV clients is complete. NOTE: Manually quitting the
>> server or changing the level while the broadcast is still ongoing will
>> kill the feed to all GOTV relays and GOTV clients and your spectators
>> will miss the end of the match. It's best to let the system's timer
>> run out on its own or wait for as many seconds as you have tv_delay
>> set for.
>>
>> - Replaced hard-coded 'E' observer use command with '+use'
>>
>> - Tweaked autodirector based on feedback.
>>
>> - Added item purchases to server log.
>>
>> - Decoy grenade changes
>>
>>  - Reduced price to $50.
>>
>>  - Reduced fire rate and extended life span to make it less
>> identifiable as a decoy.
>>
>>  - Physically looks more like a flashbang to allow fakes.
>>
>> - Fixed assists displaying the assister's name twice in the server log.
>>
>> - Reduced default value of sv_clockcorrection_msecs to 30 and
>> whitelisted the convar (thanks J3di)
>>
>> - Reorganized net_graph options:
>>
>>  - 0: off
>>
>>  - 1: Competitively allowable data.
>>
>>  - 2: Additional In/Out data.
>>
>>  - 3: Additional real-time graphing.
>>
>> - Added net_graph to convars restricted by sv_competitive_minspec (
>> allowable values are 0 and 1 )
>>
>> - Valve can now assign official violations cooldown to accounts
>>
>> - Added a game server convar sv_kick_players_with_cooldown (default=1)
>>
>>  - 0: allow all players to play on game server
>>
>>  - 1: kick players with official assigned violation
>>
>>  - 2: kick players with any competitive cooldown
>>
>> FROM: Ido Magal
>>  SENT: Monday, December 03, 2012 2:41 PM
>>  TO: [email protected]
>>  SUBJECT: csgo update 1.21.4.0
>>
>>
>> We hope to have an update within the hour.
>>
>> thanks.
>> _______________________________________________
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>> [email protected]
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>
>
>
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