Sorry didn't mean to double post.

I was very surprised they chose to add arms race instead of deathmatch
originally.
On Jan 23, 2013 6:27 PM, "Absurd Minds" <[email protected]> wrote:

> It's by far the most popular cs mod.
> On Jan 23, 2013 6:22 PM, "Eric Winkelmann" <[email protected]>
> wrote:
>
>> I really don't want to seem like a troll....but I'm not sure how else to
>> phrase the following:
>>
>> What kind of demand, if any, was there for a deathmatch mode? This is
>> CS...a tactical, objective-based arena shooter. I never saw the player base
>> clamoring for this mode. I was really hoping a new map or two would be
>> included in this patch to offset some of the....frustration that came along
>> with the protobuf changes and such. The recoil changes are nice to
>> see...but we haven't had a new map since late September. That was 6 weeks
>> after the game released. Now it has been 15 weeks since Vertigo...and not a
>> peep.
>>
>> On Wed, Jan 23, 2013 at 5:18 PM, Andre Müller <[email protected]>wrote:
>>
>>> I think not. Only if you want changes for deathmatch.
>>> If you are not using this mode and don't want make changes for this
>>> mode, you don't need update your gamemodes_server.txt
>>>
>>> 2013/1/24 Charalampos Galanis <[email protected]>:
>>> > Hey guys , do I need to change all my gamemodes_server.txt now
>>> according to
>>> > the new gamemodes.txt? Because I noticed that the new gamemodes.txt is
>>> > altered to include deathmatch and more.
>>> >
>>> > _______________________________________________
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>>> > [email protected]
>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>> _______________________________________________
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>>>
>>
>>
>>
>> --
>> Eric Winkelmann
>>
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>>
>
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