You're supposed to use the map file number instead of the name for the
starting map.
On Feb 7, 2013 10:57 PM, "Collin Howard" <[email protected]> wrote:

> Raging quite a bit here right now because I cant get the map collections
> to work.
>
> I am trying to run a scrim server, with no metamod or sourcemod etc. using
> a map collection but once it starts up and ppl try to join it just says
> "Failed to find and connect to an acceptable dedicated game server"
>
> this is my start line \gameservers\csgoscrim\srcds.exe srcds -game csgo
> +ip xxx +port 27015 -console -usercon +game_type 0 +game_mode 1 -authkey
> xxx +host_workshop_collection 125628516 +workshop_start_map de_dust2_se
> -tickrate 128
>
> Anyone know why the server is not working? This is just becoming more of a
> hassle than being user friendly.
>
> P.S. That start map command doesnt work either btw, takes me to a random
> map in my collection.
>
>
>   ------------------------------
> *From:* Collin Howard <[email protected]>
> *To:* Collin Howard <[email protected]>; "
> [email protected]" <[email protected]>;
> "[email protected]" <[email protected]>
>
> *Sent:* Thursday, February 7, 2013 11:06:03 PM
> *Subject:* [Csgo_servers] Adding custom maps
>
> Heres a question. I may have missed the answer in the 200 emails received
> today due to the update.
>
> I have a server with all custom maps made by a mapper for me, not added to
> any workshop or anything like that, not even available anywhere online. Can
> I still work with them? If so, how? Am I still able to use the old mapgroup
> method to be able to play with those maps on the custom server?
>
> Regards.
>
>
>
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