You're supposed to use the map file number instead of the name for the starting map. On Feb 7, 2013 10:57 PM, "Collin Howard" <[email protected]> wrote:
> Raging quite a bit here right now because I cant get the map collections > to work. > > I am trying to run a scrim server, with no metamod or sourcemod etc. using > a map collection but once it starts up and ppl try to join it just says > "Failed to find and connect to an acceptable dedicated game server" > > this is my start line \gameservers\csgoscrim\srcds.exe srcds -game csgo > +ip xxx +port 27015 -console -usercon +game_type 0 +game_mode 1 -authkey > xxx +host_workshop_collection 125628516 +workshop_start_map de_dust2_se > -tickrate 128 > > Anyone know why the server is not working? This is just becoming more of a > hassle than being user friendly. > > P.S. That start map command doesnt work either btw, takes me to a random > map in my collection. > > > ------------------------------ > *From:* Collin Howard <[email protected]> > *To:* Collin Howard <[email protected]>; " > [email protected]" <[email protected]>; > "[email protected]" <[email protected]> > > *Sent:* Thursday, February 7, 2013 11:06:03 PM > *Subject:* [Csgo_servers] Adding custom maps > > Heres a question. I may have missed the answer in the 200 emails received > today due to the update. > > I have a server with all custom maps made by a mapper for me, not added to > any workshop or anything like that, not even available anywhere online. Can > I still work with them? If so, how? Am I still able to use the old mapgroup > method to be able to play with those maps on the custom server? > > Regards. > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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