Ok, this is output on full vanilla server:

#Console initialized.
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#GameTypes: initializing game types interface from GameModes.txt.
#GameTypes: merging game types interface from gamemodes_server.txt.
#Could not find ELO confiuration record for UID 13
#Could not find ELO confiuration record for UID 30
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
Server is hibernating
Particles: Missing 'particles/maps/gg_vietnam.pcf'
CDedicatedServerWorkshopManager::GetNewestSubscribedFiles
CDedicatedServerWorkshopManager::Init: Using auth key [xxx]
maxplayers set to 64
Required key "game_info" missing.
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Server logging enabled.
Server logging data to file logs\L000_000_000_000_0_201302081521_000.log
L 02/08/2013 - 15:21:54: Log file started (file 
"logs\L000_000_000_000_0_201302081521_000.log") (game "E:\CSGO\vanila\csgo") 
(version "5204")
L 02/08/2013 - 15:21:54: server_cvar: "sv_tags" "rs,serpent,srb"
L 02/08/2013 - 15:21:54: server_cvar: "sv_password" "***PROTECTED***"
Unknown command "sv_maxcmdrate"
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
maxplayers set to 64
L 02/08/2013 - 15:21:54: server_cvar: "tv_enable" "1"
L 02/08/2013 - 15:21:54: server_cvar: "tv_relaypassword" "***PROTECTED***"
Server waking up from hibernation
--------------------------------------------------------
sv_pure set to 0.
--------------------------------------------------------
Unknown command "mat_bloom_scalefactor_scalar"



________________________________
Od: [email protected] 
[[email protected]] u ime korisnika David Fountain 
[[email protected]]
Poslato: 8. februar 2013 15:18
Za: [email protected]
Tema: Re: [Csgo_servers] Adding custom maps


Mapgroups. I can't use the workshop until I can dedicate time to it I work 12 
hour days so gone most of the day. I'm going to be testing tonight when I get 
home I'll post my results

SavSin

On Feb 8, 2013 6:16 AM, "Dusan Tomic" 
<[email protected]<mailto:[email protected]>> wrote:
Using workshop or mapgroups?
________________________________
Od: 
[email protected]<mailto:[email protected]>
 
[[email protected]<mailto:[email protected]>]
 u ime korisnika David Fountain [[email protected]<mailto:[email protected]>]
Poslato: 8. februar 2013 15:05
Za: 
[email protected]<mailto:[email protected]>
Tema: Re: [Csgo_servers] Adding custom maps


I was able to connect I didn't play though

SavSin

On Feb 8, 2013 3:36 AM, "Dusan Tomic" 
<[email protected]<mailto:[email protected]>> wrote:
No one? I mean, great Josh managed to help with crash bug but the end goal 
still not achieved. Anyone has windows server working as it supposed to be 
(someone actually connected to it)?
________________________________
Od: 
[email protected]<mailto:[email protected]>
 
[[email protected]<mailto:[email protected]>]
 u ime korisnika Dusan Tomic [[email protected]<mailto:[email protected]>]
Poslato: 8. februar 2013 11:18
Za: 
[email protected]<mailto:[email protected]>
Tema: [Csgo_servers] Adding custom maps

I stand corrected, have the same issue:
"Failed to find and connect to an acceptable dedicated game server"
________________________________
Od: 
[email protected]<mailto:[email protected]>
 
[[email protected]<mailto:[email protected]>]
 u ime korisnika Dusan Tomic [[email protected]<mailto:[email protected]>]
Poslato: 8. februar 2013 11:07
Za: 
[email protected]<mailto:[email protected]>
Tema: [Csgo_servers] Adding custom maps

Use this for startup and it should work:
 srcds -game csgo -console -usercon -maxplayers_override 12 +exec server.cfg 
-ip xxx +game_mode 1 +game_type 0 -tickrate 128 -authkey xxx 
+host_workshop_collection 125499818 +workshop_start_map 125498553 -port 27016
________________________________
Od: 
[email protected]<mailto:[email protected]>
 
[[email protected]<mailto:[email protected]>]
 u ime korisnika Collin Howard [[email protected]<mailto:[email protected]>]
Poslato: 8. februar 2013 8:48
Za: 
[email protected]<mailto:[email protected]>
Tema: Re: [Csgo_servers] Adding custom maps

Still not freaking working. New install, made sure no _se maps were there. Did 
not edit the gamemodes.txt still says the same error message when someone tries 
to join. Seriously valve, find a better system!


________________________________
From: "[email protected]<mailto:[email protected]>" 
<[email protected]<mailto:[email protected]>>
To: 
[email protected]<mailto:[email protected]>
Sent: Friday, February 8, 2013 2:23:29 AM
Subject: Re: [Csgo_servers] Adding custom maps

There is a new command for the map start: +workshop_start_map

Don't forget to remove all *_se maps from your maps folder. They are 
redownloaded with the workshop.

deStrO

Le 2013-02-08 08:15, Jim Fountain a écrit :
> You're supposed to use the map file number instead of the name for
> the starting map.
> On Feb 7, 2013 10:57 PM, "Collin Howard" 
> <[email protected]<mailto:[email protected]>> wrote:
>
>> Raging quite a bit here right now because I cant get the map collections to 
>> work.
>>
>> I am trying to run a scrim server, with no metamod or sourcemod etc. using a 
>> map collection but once it starts up and ppl try to join it just says 
>> "Failed to find and connect to an acceptable dedicated game server"
>>
>> this is my start line gameserverscsgoscrimsrcds.exe srcds -game csgo +ip xxx 
>> +port 27015 -console -usercon +game_type 0 +game_mode 1 -authkey xxx 
>> +host_workshop_collection 125628516 +workshop_start_map de_dust2_se 
>> -tickrate 128
>>
>> Anyone know why the server is not working? This is just becoming more of a 
>> hassle than being user friendly.
>>
>> P.S. That start map command doesnt work either btw, takes me to a random map 
>> in my collection.
>>
>> -------------------------
>> FROM: Collin Howard <[email protected]<mailto:[email protected]>>
>> TO: Collin Howard <[email protected]<mailto:[email protected]>>; 
>> "[email protected]<mailto:[email protected]>"
>>  
>> <[email protected]<mailto:[email protected]>>;
>>  
>> "[email protected]<mailto:[email protected]>"
>>  
>> <[email protected]<mailto:[email protected]>>
>> SENT: Thursday, February 7, 2013 11:06:03 PM
>> SUBJECT: [Csgo_servers] Adding custom maps
>>
>> Heres a question. I may have missed the answer in the 200 emails received 
>> today due to the update.
>>
>> I have a server with all custom maps made by a mapper for me, not added to 
>> any workshop or anything like that, not even available anywhere online. Can 
>> I still work with them? If so, how? Am I still able to use the old mapgroup 
>> method to be able to play with those maps on the custom server?
>>
>> Regards.
>>
>> _______________________________________________
>> Csgo_servers mailing list
>> [email protected]<mailto:[email protected]>
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers [1]
>
>
> Links:
> ------
> [1] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]<mailto:[email protected]>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers


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