Can’t….empty….Inbox….must…keep.. trying. 

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Dusan
Tomic
Sent: Friday, February 08, 2013 9:25 AM
To: [email protected]
Subject: [Csgo_servers] Adding custom maps

 

Ok, this is output on full vanilla server: 

 

#Console initialized.

#Loading VPK file hashes for pure server operation.

#Game.dll loaded for "Counter-Strike: Global Offensive"

#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.

#CGameEventManager::AddListener: event 'game_newmap' unknown.

#CGameEventManager::AddListener: event 'finale_start' unknown.

#CGameEventManager::AddListener: event 'round_start' unknown.

#CGameEventManager::AddListener: event 'round_end' unknown.

#CGameEventManager::AddListener: event 'difficulty_changed' unknown.

#GameTypes: initializing game types interface from GameModes.txt.

#GameTypes: merging game types interface from gamemodes_server.txt.

#Could not find ELO confiuration record for UID 13

#Could not find ELO confiuration record for UID 30

#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).

Server is hibernating

Particles: Missing 'particles/maps/gg_vietnam.pcf'

CDedicatedServerWorkshopManager::GetNewestSubscribedFiles

CDedicatedServerWorkshopManager::Init: Using auth key [xxx]

maxplayers set to 64

Required key "game_info" missing.

Unknown command "cl_bobamt_vert"

Unknown command "cl_bobamt_lat"

Unknown command "cl_bob_lower_amt"

Unknown command "cl_viewmodel_shift_left_amt"

Unknown command "cl_viewmodel_shift_right_amt"

Unknown command "cl_teamid_min"

Unknown command "cl_teamid_max"

Unknown command "cl_teamid_overhead"

Unknown command "cl_teamid_overhead_maxdist"

Server logging enabled.

Server logging data to file logs\L000_000_000_000_0_201302081521_000.log

L 02/08/2013 - 15:21:54: Log file started (file
"logs\L000_000_000_000_0_201302081521_000.log") (game "E:\CSGO\vanila\csgo")
(version "5204")

L 02/08/2013 - 15:21:54: server_cvar: "sv_tags" "rs,serpent,srb"

L 02/08/2013 - 15:21:54: server_cvar: "sv_password" "***PROTECTED***"

Unknown command "sv_maxcmdrate"

Writing cfg/banned_user.cfg.

Writing cfg/banned_ip.cfg.

maxplayers set to 64

L 02/08/2013 - 15:21:54: server_cvar: "tv_enable" "1"

L 02/08/2013 - 15:21:54: server_cvar: "tv_relaypassword" "***PROTECTED***"

Server waking up from hibernation

--------------------------------------------------------

sv_pure set to 0.

--------------------------------------------------------

Unknown command "mat_bloom_scalefactor_scalar"

 

 

 

  _____  

Od: [email protected]
[[email protected]] u ime korisnika David Fountain
[[email protected]]
Poslato: 8. februar 2013 15:18
Za: [email protected]
Tema: Re: [Csgo_servers] Adding custom maps

Mapgroups. I can't use the workshop until I can dedicate time to it I work
12 hour days so gone most of the day. I'm going to be testing tonight when I
get home I'll post my results

SavSin

On Feb 8, 2013 6:16 AM, "Dusan Tomic" <[email protected]> wrote:

Using workshop or mapgroups?

  _____  

Od: [email protected]
[[email protected]] u ime korisnika David Fountain
[[email protected]]
Poslato: 8. februar 2013 15:05
Za: [email protected]
Tema: Re: [Csgo_servers] Adding custom maps

I was able to connect I didn't play though

SavSin

On Feb 8, 2013 3:36 AM, "Dusan Tomic" <[email protected]> wrote:

No one? I mean, great Josh managed to help with crash bug but the end goal
still not achieved. Anyone has windows server working as it supposed to be
(someone actually connected to it)?

  _____  

Od: [email protected]
[[email protected]] u ime korisnika Dusan Tomic
[[email protected]]
Poslato: 8. februar 2013 11:18
Za: [email protected]
Tema: [Csgo_servers] Adding custom maps

I stand corrected, have the same issue: 

"Failed to find and connect to an acceptable dedicated game server"

  _____  

Od: [email protected]
[[email protected]] u ime korisnika Dusan Tomic
[[email protected]]
Poslato: 8. februar 2013 11:07
Za: [email protected]
Tema: [Csgo_servers] Adding custom maps

Use this for startup and it should work:

 srcds -game csgo -console -usercon -maxplayers_override 12 +exec server.cfg
-ip xxx +game_mode 1 +game_type 0 -tickrate 128 -authkey xxx
+host_workshop_collection 125499818 +workshop_start_map 125498553 -port
27016

  _____  

Od: [email protected]
[[email protected]] u ime korisnika Collin Howard
[[email protected]]
Poslato: 8. februar 2013 8:48
Za: [email protected]
Tema: Re: [Csgo_servers] Adding custom maps

Still not freaking working. New install, made sure no _se maps were there.
Did not edit the gamemodes.txt still says the same error message when
someone tries to join. Seriously valve, find a better system!

 

 

  _____  

From: "[email protected]" <[email protected]>
To: [email protected] 
Sent: Friday, February 8, 2013 2:23:29 AM
Subject: Re: [Csgo_servers] Adding custom maps


There is a new command for the map start: +workshop_start_map

Don't forget to remove all *_se maps from your maps folder. They are
redownloaded with the workshop.

deStrO

Le 2013-02-08 08:15, Jim Fountain a écrit :
> You're supposed to use the map file number instead of the name for
> the starting map.
> On Feb 7, 2013 10:57 PM, "Collin Howard" <[email protected]> wrote:
> 
>> Raging quite a bit here right now because I cant get the map collections
to work.
>> 
>> I am trying to run a scrim server, with no metamod or sourcemod etc.
using a map collection but once it starts up and ppl try to join it just
says "Failed to find and connect to an acceptable dedicated game server"
>> 
>> this is my start line gameserverscsgoscrimsrcds.exe srcds -game csgo +ip
xxx +port 27015 -console -usercon +game_type 0 +game_mode 1 -authkey xxx
+host_workshop_collection 125628516 +workshop_start_map de_dust2_se
-tickrate 128
>> 
>> Anyone know why the server is not working? This is just becoming more of
a hassle than being user friendly.
>> 
>> P.S. That start map command doesnt work either btw, takes me to a random
map in my collection.
>> 
>> -------------------------
>> FROM: Collin Howard <[email protected]>
>> TO: Collin Howard <[email protected]>;
"[email protected]" <[email protected]>;
"[email protected]" <[email protected]>
>> SENT: Thursday, February 7, 2013 11:06:03 PM
>> SUBJECT: [Csgo_servers] Adding custom maps
>> 
>> Heres a question. I may have missed the answer in the 200 emails received
today due to the update.
>> 
>> I have a server with all custom maps made by a mapper for me, not added
to any workshop or anything like that, not even available anywhere online.
Can I still work with them? If so, how? Am I still able to use the old
mapgroup method to be able to play with those maps on the custom server?
>> 
>> Regards.
>> 
>> _______________________________________________
>> Csgo_servers mailing list
>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers [1]
> 
> 
> Links:
> ------
> [1] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> 
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers


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