Hi all, we have configured a dedicated linux server in order to use collections.
Start Parameters: -game csgo +maxplayers 16 -console -usercon +game_type 0 +game_mode 0 -ip 193.192.59.174 -port 27515 +host_workshop_collection 126276044 +workshop_start_map 123518981 -authkey XXXXXXXXXXXX As we can see the server is downloading all mapcontent for the maps, which were configured in the collection. As well the server starts fine with the first map. Now the problem: After the gametime (we try 30rounds comp. mode and 30min. classic mode) the server reloads the start map everytime. He doenst change to the next map in mapcycle (configured through the collection). Maplist and mapcycle couldnt be the problem, cause in workshops the server uses a own maplist in memory, which is build on startup. Anyone who knows the problem too or have a solution? Regards Daniel -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Workshop-Collection-MapChange-Issue-tp3613.html Sent from the CSGO_Servers mailing list archive at Nabble.com. _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
