I too am having the same problems. Do I need to remove my maplist?
On Mon, Feb 11, 2013 at 3:19 AM, FallGuy <fall...@css-biergarten.de> wrote: > Hi all, > > we have configured a dedicated linux server in order to use collections. > > Start Parameters: > -game csgo +maxplayers 16 -console -usercon +game_type 0 +game_mode 0 -ip > 193.192.59.174 -port 27515 +host_workshop_collection 126276044 > +workshop_start_map 123518981 -authkey XXXXXXXXXXXX > > As we can see the server is downloading all mapcontent for the maps, which > were configured in the collection. As well the server starts fine with the > first map. > > Now the problem: After the gametime (we try 30rounds comp. mode and 30min. > classic mode) the server reloads the start map everytime. He doenst change > to the next map in mapcycle (configured through the collection). > > Maplist and mapcycle couldnt be the problem, cause in workshops the server > uses a own maplist in memory, which is build on startup. > > Anyone who knows the problem too or have a solution? > > Regards > Daniel > > > > -- > View this message in context: > http://csgo-servers.1073505.n5.nabble.com/Workshop-Collection-MapChange-Issue-tp3613.html > Sent from the CSGO_Servers mailing list archive at Nabble.com. > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > -- - Gordon Reynolds
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