I too am having the same problems. Do I need to remove my maplist?

On Mon, Feb 11, 2013 at 3:19 AM, FallGuy <fall...@css-biergarten.de> wrote:

> Hi all,
>
> we have configured a dedicated linux server in order to use collections.
>
> Start Parameters:
> -game csgo +maxplayers 16 -console -usercon +game_type 0 +game_mode 0 -ip
> 193.192.59.174 -port 27515 +host_workshop_collection 126276044
> +workshop_start_map 123518981 -authkey XXXXXXXXXXXX
>
> As we can see the server is downloading all mapcontent for the maps, which
> were configured in the collection. As well the server starts fine with the
> first map.
>
> Now the problem: After the gametime (we try 30rounds comp. mode and 30min.
> classic mode) the server reloads the start map everytime. He doenst change
> to the next map in mapcycle (configured through the collection).
>
> Maplist and mapcycle couldnt be the problem, cause in workshops the server
> uses a own maplist in memory, which is build on startup.
>
> Anyone who knows the problem too or have a solution?
>
> Regards
> Daniel
>
>
>
> --
> View this message in context:
> http://csgo-servers.1073505.n5.nabble.com/Workshop-Collection-MapChange-Issue-tp3613.html
> Sent from the CSGO_Servers mailing list archive at Nabble.com.
>
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