No just answering is question. Custom files don't get over written why do
extra work for something so simple

SavSin
On Feb 23, 2013 3:28 PM, "Absurd Minds" <[email protected]> wrote:

> Feeling a little condescending today sav?
> On Feb 23, 2013 6:27 PM, "David Fountain" <[email protected]> wrote:
>
>> Rename the file don't be lazy. Specify a custom one in the
>> gamemodes_server.txt
>>
>> SavSin
>> On Feb 23, 2013 3:23 PM, "Charalampos Galanis" <[email protected]>
>> wrote:
>>
>>> Not need, I had made a script that it backups these cfg's to a specific
>>> backup folder and after the server update , they are restored back (cp
>>> command from linux).
>>>
>>> I am just asking , though , in case i want to test a windows server too?
>>>
>>> Could you please tell me what else files are being changed during a csgo
>>> update these days? I remember it was motd , gamemodes,  mapcycle and
>>> pure_server_whitelist several months ago ( I back them up too, the .sh
>>> script does this instead of me)
>>> Στις 23 Φεβ 2013 11:20 μ.μ., ο χρήστης "Absurd Minds" <
>>> [email protected]> έγραψε:
>>> >
>>> > Yes they do. Use gamemode_gametype_server.cfg
>>> >
>>> > On Feb 23, 2013 4:16 PM, "Charalampos Galanis" <[email protected]>
>>> wrote:
>>> >>
>>> >> Do these files still got replaced every csgo update?
>>> >>
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