Running with validate replaces everything. I think the user is looking
for a comprehensive list of all files overwritten during a normal
update.

On Sat, Feb 23, 2013 at 7:08 PM, David Fountain <[email protected]> wrote:
> Ran steamcmd with validate.... it was replaced....
>
>
> On Sat, Feb 23, 2013 at 4:02 PM, Absurd Minds <[email protected]>
> wrote:
>>
>> You could probably check the last modified dates on the files to figure it
>> out.
>>
>> On Sat, Feb 23, 2013 at 6:23 PM, Charalampos Galanis
>> <[email protected]> wrote:
>> > Not need, I had made a script that it backups these cfg's to a specific
>> > backup folder and after the server update , they are restored back (cp
>> > command from linux).
>> >
>> > I am just asking , though , in case i want to test a windows server too?
>> >
>> > Could you please tell me what else files are being changed during a csgo
>> > update these days? I remember it was motd , gamemodes,  mapcycle and
>> > pure_server_whitelist several months ago ( I back them up too, the .sh
>> > script does this instead of me)
>> > Στις 23 Φεβ 2013 11:20 μ.μ., ο χρήστης "Absurd Minds"
>> > <[email protected]> έγραψε:
>> >
>> >
>> >>
>> >> Yes they do. Use gamemode_gametype_server.cfg
>> >>
>> >> On Feb 23, 2013 4:16 PM, "Charalampos Galanis" <[email protected]>
>> >> wrote:
>> >>>
>> >>> Do these files still got replaced every csgo update?
>> >>>
>> >>> _______________________________________________
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>> >>
>> >>
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>> >
>> >
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>
>
>
>
> --
> Sincerely,
> David Fountain
>
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