I've noticed the VPP server fps dipping yellow with even ~25 clients, and barring a faster clock would second trying 100 tickrate as ours (though with fewer maxplayers) seems to run very stably.
On Sun, Jun 16, 2013 at 3:43 PM, lilly <[email protected]> wrote: > people wont play a server thats 64 tick, would sv_client_max_interp_ratio > make a big diff? > > Thank you so much for helping sir > > > > -- > View this message in context: > http://csgo-servers.1073505.n5.nabble.com/Server-Side-Sv-drops-down-to-40-60-when-its-full-tp4775p4785.html > Sent from the CSGO_Servers mailing list archive at Nabble.com. > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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