I've noticed the VPP server fps dipping yellow with even ~25 clients, and
barring a faster clock would second trying 100 tickrate as ours (though
with fewer maxplayers) seems to run very stably.


On Sun, Jun 16, 2013 at 3:43 PM, lilly <[email protected]> wrote:

> people wont play a server thats 64 tick, would sv_client_max_interp_ratio
> make  a big diff?
>
> Thank you so much for helping sir
>
>
>
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