Using raspberry pis.

On Tue, Jul 2, 2013 at 5:19 PM, Absurd Minds <[email protected]>wrote:

> Recompiled to 1000hz. Still terrible variance.
> On Jul 2, 2013 8:09 PM, "Absurd Minds" <[email protected]> wrote:
>
>> I had a worse pc with better performance with a different distro. Is not
>> the pc.
>> On Jul 2, 2013 8:09 PM, "ronon chowdhury" <[email protected]> wrote:
>>
>>> Id go get a better pc though. Linux is good but on a better pc
>>>
>>>
>>> On Tue, Jul 2, 2013 at 4:59 PM, Absurd Minds 
>>> <[email protected]>wrote:
>>>
>>>> Do you know that too be true for csgo? For many types of tasks that's
>>>> not the case at all and I'd rather have either a second opinion or a source
>>>> before going through the trouble of recompiling the kernel.
>>>>  On Jul 2, 2013 3:57 PM, "ics" <[email protected]> wrote:
>>>>
>>>>> Generally 1000Hz kernel overall is running better than 250Hz. The
>>>>> latter one might use less cpu but is more hurting in certain cases.
>>>>>
>>>>> -ics
>>>>>
>>>>> Absurd Minds kirjoitti:
>>>>>
>>>>>> I am currently in the process of switching server machines, and I'm
>>>>>> using it as an opportunity to switch from CentOS 5.6 to Ubuntu 13.04. My
>>>>>> CentOS machine was running a xeon E3-1230 3.2Ghz processor with 8GB of 
>>>>>> ram.
>>>>>> The Ubuntu machine is using a xeon E3-1230v2 3.3Ghz processor with 16GB 
>>>>>> of
>>>>>> ram. I have installed all of the same servers but am getting radically
>>>>>> worse performance on the Ubuntu machine even though it has superior
>>>>>> hardware. For example, my 20 slot, 128 tick deathmatch would never get a
>>>>>> variance over 1 even when full, but when I join the same server on the
>>>>>> Ubuntu machine it frequently hits a variance of 4 with just me and 15 
>>>>>> bots,
>>>>>> and no other players in any of the other servers.
>>>>>>
>>>>>> The only difference between the two besides the OS is that the CentOS
>>>>>> machine had its kernel compiled for 1000hz (since I was originally 
>>>>>> running
>>>>>> 1000fps CS 1.6 servers on it) and the Ubuntu kernel is compiled for 250hz
>>>>>> (since CS:GO is capped at 128 tick). I have also installed the 32 bit
>>>>>> libraries and not any 64 bit libraries. Is it possible that either of 
>>>>>> these
>>>>>> two changes have caused the problem?
>>>>>>
>>>>>> Is there anything I'm perhaps overlooking that can be causing the
>>>>>> massive performance issue on what is supposed to be a better machine? I
>>>>>> only switched from CentOS to Ubuntu because it is what Valve considers
>>>>>> their official linux distro, so I'm guessing there must be something I
>>>>>> haven't done if Valve likes them so much. Since I've never used Ubuntu at
>>>>>> all, I'm not familiar with it in the slightest.
>>>>>>
>>>>>>
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>>>>>>
>>>>>
>>>>>
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>>
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