Nice! Details?
On Jul 2, 2013 5:46 PM, "ronon chowdhury" <[email protected]> wrote:
>
> Using raspberry pis.
>
>
> On Tue, Jul 2, 2013 at 5:19 PM, Absurd Minds <[email protected]>
wrote:
>>
>> Recompiled to 1000hz. Still terrible variance.
>>
>> On Jul 2, 2013 8:09 PM, "Absurd Minds" <[email protected]> wrote:
>>>
>>> I had a worse pc with better performance with a different distro. Is
not the pc.
>>>
>>> On Jul 2, 2013 8:09 PM, "ronon chowdhury" <[email protected]> wrote:
>>>>
>>>> Id go get a better pc though. Linux is good but on a better pc
>>>>
>>>>
>>>> On Tue, Jul 2, 2013 at 4:59 PM, Absurd Minds <[email protected]>
wrote:
>>>>>
>>>>> Do you know that too be true for csgo? For many types of tasks that's
not the case at all and I'd rather have either a second opinion or a source
before going through the trouble of recompiling the kernel.
>>>>>
>>>>> On Jul 2, 2013 3:57 PM, "ics" <[email protected]> wrote:
>>>>>>
>>>>>> Generally 1000Hz kernel overall is running better than 250Hz. The
latter one might use less cpu but is more hurting in certain cases.
>>>>>>
>>>>>> -ics
>>>>>>
>>>>>> Absurd Minds kirjoitti:
>>>>>>>
>>>>>>> I am currently in the process of switching server machines, and I'm
using it as an opportunity to switch from CentOS 5.6 to Ubuntu 13.04. My
CentOS machine was running a xeon E3-1230 3.2Ghz processor with 8GB of ram.
The Ubuntu machine is using a xeon E3-1230v2 3.3Ghz processor with 16GB of
ram. I have installed all of the same servers but am getting radically
worse performance on the Ubuntu machine even though it has superior
hardware. For example, my 20 slot, 128 tick deathmatch would never get a
variance over 1 even when full, but when I join the same server on the
Ubuntu machine it frequently hits a variance of 4 with just me and 15 bots,
and no other players in any of the other servers.
>>>>>>>
>>>>>>> The only difference between the two besides the OS is that the
CentOS machine had its kernel compiled for 1000hz (since I was originally
running 1000fps CS 1.6 servers on it) and the Ubuntu kernel is compiled for
250hz (since CS:GO is capped at 128 tick). I have also installed the 32 bit
libraries and not any 64 bit libraries. Is it possible that either of these
two changes have caused the problem?
>>>>>>>
>>>>>>> Is there anything I'm perhaps overlooking that can be causing the
massive performance issue on what is supposed to be a better machine? I
only switched from CentOS to Ubuntu because it is what Valve considers
their official linux distro, so I'm guessing there must be something I
haven't done if Valve likes them so much. Since I've never used Ubuntu at
all, I'm not familiar with it in the slightest.
>>>>>>>
>>>>>>>
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>>>>>>
>>>>>>
>>>>>>
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>>>>>
>>>>>
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>>>>
>>>>
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