If you're not already using sourcemod, there's really no reason to bother.
Looking at your map list, all of the maps you're playing are available in
the workshop. Is the a reason you're not just doing a straight workshop
collection? Why are you mixing?
On Aug 7, 2013 8:17 AM, "theflamme99" <[email protected]> wrote:

> Hi!
> Thanks for your answer.
> I try to move the plugin and I still got the problem. I will try to explain
> what I have done to be sure I have used the rigth method. First is a
> private
> server for my friend only and is on windows version.
>
> I put all my workshop number in "subscribed_file_ids.txt"
> EX:
> 122521875
> 163589843
>
> I created a "gamemodes_server.txt", this is my mapsgroups im this txt:
>         "mapgroups"
>         {
>                 "mg_bomb_se"
>                      // mapgroup definition
>                 {
>                         "name"                  "mg_bomb_se"
>                         "maps"
>                         {
>
>                                 "de_train"              ""
>                                 "de_dust"               ""
>                                 "de_dust2"              ""
>                                 "de_aztec"              ""
>                                 "de_inferno"            ""
>                                 "de_mirage"             ""
>                                 "de_nuke"               ""
>                                 "de_vertigo"            ""
>                                 "cs_militia"            ""
>                                 "cs_assault"            ""
>                                 "cs_italy"              ""
>                                 "cs_office"             ""
>                                 "cs_museum"             ""
>                                 "cs_motel"              ""
>                                 "cs_downtown"           ""
>                                 "de_favela"             ""
>                                 "de_seaside"            ""
>                                 "workshop/122521875/fy_pool_day"
>      ""
>                                 "workshop/125663769/cs_siege"
>       ""
>                                 "workshop/132293723/de_lowlands_v2"
>       ""
>                                 "workshop/136819520/de_gwalior"
>       ""
>                                 "workshop/148027212/de_print"
>       ""
>                                 "workshop/149562228/cs_aldi2k_go_b1"
>      ""
>                                 "workshop/150267492/de_chinatown"
>       ""
>
> "workshop/150328560/de_stargate_atlantis_a4"            ""
>                                 "workshop/151456229/cs_east_borough"
>      ""
>                                 "workshop/152827986/de_ruins"           ""
>                                 "workshop/163589843/de_cache_steam_2"
>       ""
>                         }
>                 }
>         }
>
> After I changed "mapcycle.txt", this is my "mapcycle.txt"
> de_train
> de_dust
> de_dust2
> de_aztec
> de_inferno
> de_mirage
> de_nuke
> de_vertigo
> cs_militia
> cs_assault
> cs_italy
> cs_office
> cs_museum
> cs_motel
> cs_downtown
> de_favela
> de_seaside
> fy_pool_day
> cs_siege
> de_lowlands_v2
> de_gwalior
> de_print
> cs_aldi2k_go_b1
> de_chinatown
> de_stargate_atlantis_a4
> cs_east_borough
> de_ruins
> de_cache_steam_2
>
> Should I put the path in mapcycle.txt?
>
> When I started the server, my maps have been downloaded in
> maps\workshop\###
>
> If I use the console command to change maps "map map_name", it's works!
>
> I installed Metamod 1.9.2 with sourcemod 1.5.0
>
> When you talk of mingle workshop with maps, is it what I have done?
>
> Thanks for your help!
>
>
>
> --
> View this message in context:
> http://csgo-servers.1073505.n5.nabble.com/Problem-with-vote-map-vs-workshop-tp4894p4902.html
> Sent from the CSGO_Servers mailing list archive at Nabble.com.
>
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