How is it map makers fault if the weapons in his/her map suddenly have
255 ammo? Mappers have no control over weapon bullet values.
-ics
Calder Lewis kirjoitti:
And the weapon bug is a mapmaker thing again.
Sent from my iPhone
On Aug 19, 2013, at 6:14 PM, Charalampos Galanis <[email protected]
<mailto:[email protected]>> wrote:
You mean that one day , valve sat down and hardcoded the official map
models and launched an update? Because, I remember we were able to
change the models via .kv files.
If the above is true , I think it's high time they undid this.
And also , fix the weapon-on-the-ground no-recoil and 255-ammo bug.
_______________________________________________
Csgo_servers mailing list
[email protected]
<mailto:[email protected]>
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers