I think he's saying that's where the kv files go, but the map file stays in
its normal location.


On Sat, Aug 17, 2013 at 12:01 PM, Charalampos Galanis
<[email protected]>wrote:

> Do this require clients to download de_nuke again? Just because it is
> located on a different path? Duplicate maps should be avoided , I think.
> Στις 17 Αυγ 2013 6:55 μ.μ., ο χρήστης "ics" <[email protected]> έγραψε:
>
> >
> > I think you need to put them under
> csgo/addons/putsomefoldernamehere/maps/ instead of csgo/maps
> >
> > Otherwise the data from vpk will be loaded. Could be also that the
> models aren't allowed to change on default maps.
> >
> > -ics
> >
> > Charalampos Galanis kirjoitti:
> >>
> >> Hello !!
> >>
> >>
> >> I just want to replace the models on nuke on my server , created
> de_nuke.kv file and put on maps folder.
> >>
> >> But still , I see the default balkan and sas models.
> >>
> >> Anyone to tell me what to do ?
> >>
> >> Do valve hardcoded the models there , in order not to be changeable or
> the .kv files are just obsolete?
> >>
> >>
> >> Thanks!
> >>
> >>
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> >
> >
> >
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>
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