Hy!

So, after the the know update the workshop method stopped working on our 
servers.
I had read the mailing list and tried the possible fixes but non of them worked 
for us.To be honest on one of our server the fix had almost solved the problem 
but the server still refuses to start on the specified workshop startmap, it 
defaults to the map what is in the startup line. On another server the workshop 
is completly useless, it cannot connect to download the maps, but it is on the 
same machine as the first.

The first server start line is simple just the usual parameters  
ip,port,mapgroup,map,maxplayeroverride,usercon. We managed to get the workshop 
to work whit an autoexec.cfg file what contained the collection id and startmap 
commands, and a webapiautheky.txt in the csgo directiory. This worked till the 
update fine. After the update i tired to remove the metnioned 3 files ( only 
found 2 of them, i don't know why there isn't ugc_....txt). In this case the 
server boots up, subscribes to the colletion id (dl-s map if needed), but it is 
useless cause it won't change to a map so you can't join) After i pub back the 
2 subscribe txt files and worte the id in it the server start fine but it 
default to the map in the startline.

The second server is a scrim/war server. The difference is thaht it got the id 
start map and authkey in the start line. This on boots up fine too but hang on 
the map dl cause it cannot connect of something. None of the fixed worked, or 
half worked like on the 1st server.

Fire walls setting are the same for the 2 servers, they ar on one phisycal 
machine, on the same IP but still, different problems.

So here i am runing out of options and ideas, could someone help me? What are 
we doing wrong?
Our server are symlinked, only the needed directories are visible.

Thx in adnvance for any ideas to fix this problem, cause from now on we cannot 
rely on valve, they are going to be very busy implementing new skins and 
weapons and tweaking them.... no real bugfixes and so on...

And sry for the wall of text, mobile users.

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