I know what you are thinking of and i'm not complaining about it. I'm simply stating that there is something wrong that can cause further issues on the servers. Odd crashes and such.

-ics

Marcin Paterek kirjoitti:
I know your problem, because I have people playing at the time of the restart, too. But IMO it's better to send them a message - "In order to keep the best quality and stable tickrate, we need to refresh our servers. We'll be back in a minute!" - than wait for process to become enormously large and unstable. I know it's a workaround and not a solution, but since there is no fix from Valve, I think it's the best what I can do.

M.


2014-02-05 ics <[email protected] <mailto:[email protected]>>:

    If you had read my whole msg, it would have explained that it
    doesn't solve the problem itself. What if there are players
    playing at that time and restart happens. It's why i haven't got
    automatic restarts on.

    -ics

    Marcin Paterek kirjoitti:

        Why won't you simply use cron to restart server everyday and
        keep it fresh that way?

        M.


        2014-02-05 ics <[email protected] <mailto:[email protected]>
        <mailto:[email protected] <mailto:[email protected]>>>:


            Not since last patch, i've had constantly process eating
        more and
            more memory and it stops around 1,8GB. Now it's at 1.6GB. Soon
            after it reaches 1,8 and 3 days have passed, it will die
        out on
            memory error and i have to manually reboot it, which is why i
            restart the server time to time. Automatic restart at morning
            would fix my need for restarts but it doesn't solve the
        problem. I
            mean, CSGO server used to eat only about 500GB at beta
        time and
            stayed at that low. I think the skins and such brought
        this in at
            that time when they got released.

            -ics

            Ejziponken - kirjoitti:

                Is it just us or does the CSGO-server have a
        memoryleak since
                the last patch?

                9 servers using like 12GB RAM after a while.


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