In the most recent Steam Client Update, it appears a new feature was added to
the server browser:

-Added IP tracking to game server favorites. Favorites will automatically
update to new server IP addresses if the game server is using a persistent
account.

After doing some research and digging around, I was only able to find
mention of it in some recent TF2 patch notes. This is taken from the
February 7th, 2014 client update notes:

-Added the server command "*sv_setsteamaccount*" for logging in with a
persistent game server account using a login token. Login tokens may be
acquired via the IGameServersService/CreateAccount web API. Using a login
token is not required to run a game server, but allows Steam users to
continue to access your game server from their favorites list if your game
server changes IP in the future.

My question is, am I missing something regarding CS:GO's access to this new
feature of the server browser? Or is it truly limited to just TF2 right now?
If it is not now, I think it would be extremely beneficial for server owners
and players to have this feature. When one of your favorite servers changes
host/IPs, steam will automatically update your favorites to the new IP
without having to go through the whole manual changing of favorites and
renaming old servers telling people to add the new one. Currently when game
servers change hosts/IPs, they usually suffer a significant population loss.



--
View this message in context: 
http://csgo-servers.1073505.n5.nabble.com/Persistent-Server-Accounts-for-CS-GO-tp6457.html
Sent from the CSGO_Servers mailing list archive at Nabble.com.

_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to