Seems to be working on CS:GO. Thanks Kyle. -----Original Message----- From: Kyle Sanderson <[email protected]> Sender: [email protected] Date: Mon, 24 Feb 2014 20:44:23 To: <[email protected]> Reply-To: [email protected] Subject: Re: [Csgo_servers] Persistent Server Accounts for CS:GO
If you're feeling brave, when the forums are back up you can try this. It works on CS:S, I don't believe anyone has tried it on GO. https://forums.alliedmods.net/showthread.php?t=229556 Kyle. On Mon, Feb 24, 2014 at 5:15 PM, Asher Baker <[email protected]> wrote: > The system is in very early beta testing, it'll make it to other games in > due time - the worst thing would be to rush it. > > > ~~~~~ > "Their heads are green, and their hands are blue, > And they went to sea in a Sieve." - Edward Lear > > > On Mon, Feb 24, 2014 at 11:19 PM, fontaine <[email protected]> > wrote: >> >> In the most recent Steam Client Update, it appears a new feature was added >> to >> the server browser: >> >> -Added IP tracking to game server favorites. Favorites will automatically >> update to new server IP addresses if the game server is using a persistent >> account. >> >> After doing some research and digging around, I was only able to find >> mention of it in some recent TF2 patch notes. This is taken from the >> February 7th, 2014 client update notes: >> >> -Added the server command "*sv_setsteamaccount*" for logging in with a >> persistent game server account using a login token. Login tokens may be >> acquired via the IGameServersService/CreateAccount web API. Using a login >> token is not required to run a game server, but allows Steam users to >> continue to access your game server from their favorites list if your game >> server changes IP in the future. >> >> My question is, am I missing something regarding CS:GO's access to this >> new >> feature of the server browser? Or is it truly limited to just TF2 right >> now? >> If it is not now, I think it would be extremely beneficial for server >> owners >> and players to have this feature. When one of your favorite servers >> changes >> host/IPs, steam will automatically update your favorites to the new IP >> without having to go through the whole manual changing of favorites and >> renaming old servers telling people to add the new one. Currently when >> game >> servers change hosts/IPs, they usually suffer a significant population >> loss. >> >> >> >> -- >> View this message in context: >> http://csgo-servers.1073505.n5.nabble.com/Persistent-Server-Accounts-for-CS-GO-tp6457.html >> Sent from the CSGO_Servers mailing list archive at Nabble.com. >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
