Hey,

please refer to this article on the Valve-Wiki:

https://developer.valvesoftware.com/wiki/Lag_compensation

The command you are looking for is:
sv_unlag  <boolean>
Enable/disable lag compensation entirely.


Please remember, that this will change the behavior of the game and should not be used.

If a players shoots, the following will happen: (roughly described)
- The server recieves the Package along with a timestamp when the shot was made - The server views the package of the gamestate sent right before the shot was taken to the client, and changes the positon of all entities according to this.
- Then the server checks for an hit
- The server restores the old state, or lets you die.

So what follows out of this is:
--> If a player hits you on his screen, you'll usally die. This is good. Even if you are in a hidden position when you are dying you your screen, at the time you were shot at you were NOT hidden.

Disabiling interpolation would mean for anyone with a ping > 16 that he wouldn't be able to shoot at your had while running, instead he has to aim where your head *will be* when the package reaches the server. This is *not* wat a player wants, so I would advise against using sv_unlag 1


I hope I could help you with this.

Greetings,

Flai

-------- Original-Nachricht --------
Betreff:        [Csgo_servers] Lag compensation is punishing low-pingers?
Datum:  Wed, 12 Mar 2014 00:54:49 +0800
Von:    Jermin Hu <[email protected]>
Antwort an:     [email protected]
An:     <[email protected]>



Hi,
I have a dedicated box at a local IDC. My net_graph ping to it is 10 and the ping number in the scoreboard is only 5. In a fight with any player who has a 40 or more higher scoreboard-ping than me, I always feel I am lagged for about 0.2-0.5 seconds. And most players in my server have at least 20 higher ping than me. For example, in the map awp_india, I often get killed after I strafe back into the back of crate at the spawn point. In 1.6 Iâ??ve never encountered this problem. I know CoD series is notorious for its lag compensation mechanism, which is in favor of high-pingers. I eventually quit that game, because I canâ??t stand receiving a forever unfair disadvantage in my own server.
How can I reduce this effect? Or can I completely disable lag compensation?
Best regards,


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