I can confirm the problem. It might sound like magic, but installing the server as root and with a real Steam-User (and not the anonzmous gameserver -account) made me feel that from my end it was more reliable.

I don't claim it always works though. It is somehow magic when it works, and when it don't.

What definitely helps is restarting the server or reloading the map. Do this from time to time.


Am 24. März 2014 18:18:45 schrieb "Comberbach ." <[email protected]>:

Of the 5 ways to join a CS:GO server ...
1) Click the arrow next to your Steam friend on the Windows desktop, then "Join Game"
2) Lauch CS:GO, click on your friend in the game main menu, then "Join Game"
3) Use the Community Server browser (add server to favourites, use Friends tab, find server manually) 4) Direct connect (bring up the console, then connect xxx.xxx.xxx.xxx:xxxxx method) 5) Steam URI handler (steam://connect/xxx.xxx.xxx.xxx:xxxxx method in a chat window)

... has anyone in this mailing list managed to host a server which allows clients to connect using ALL of these methods? For me, the direct connect method is the only way which has consistently always worked for everyone trying to join, but this is effort for n00bs (also there are issues with bringing up the console which don't exist in any other Source game). The Steam URI method, as we have commented on before, leads to client-side performance issues and using the Community server browser basically defeats the purpose of having a pretty re-vamped front-end when all a player wants to do is join the server that his/her friend is in.

So realistically, I want people to be able to join reliably using methods 1 & 2, but it's extremely hit-and-miss depending on the player. Perhaps it's an issue with my launch .bat (it's fairly standard and I'm using net_public_adr xxx.xxx.xxx.xxx, not ip xxx.xxx.xxx.xxx in the startup line).

Does anyone have an answer to this, or is this another one of CS:GO's many perks? It's annoying the hell out of me.
                                        
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