Thanks, Valve, for the empty servers this morning. Nothing like waking up
to 20 servers on a session error because Steam disconnects 3 times on the
overnight.

On Mon, Sep 15, 2014 at 2:06 AM, Saint K. <[email protected]> wrote:

> Is there any way to "fake" hibernation mode when the server is filled with
> clients so that the server will somehow reconnect to the steam network
> afterwards?
>
> Saint K.
>
>
> Calder Lewis , 9/15/2014 12:36 AM:
>
> Hibernation mode reconnects to the steam database up one a new client
> reconnecting. Kinda like how when you pull up console it resets the HUD.
>
> Sent from my iPad
>
> On Sep 14, 2014, at 5:14 PM, Ejziponken - <[email protected]> wrote:
>
> Wait how does kicking the players from the server solve any routing
> problems that you talk about?
> Kicking the players solves "session is full".
>
> ------------------------------
> From: [email protected]
> Date: Sun, 14 Sep 2014 16:57:50 -0500
> To: [email protected]
> Subject: Re: [Csgo_servers] Problem "Unable to join the session. Please
> try again"
>
> I figured this out ages ago and the fact that you haven't shows you
> probably shouldn't run a server. It had to do with the connection and build
> number of the server to the steam database on both the public and back end
> sides.
>
> When a everything matches for clients server and database everything is A
> okay. When they don't you get the failure to join issues. This also sits
> client side and their ability to access the steam servers. If their access
> to the steam servers is ever disrupted the error will occur.
>
> You need to have clients backtrack to the valve cdn to check connection
> quality. When they get rerouted it resets everything. Unfortunately this is
> a bigger issue in eu with multiple nations for the steam servers.
>
> TLDR. Make sure you maintain a solid routing on all three sides and it
> will work.
>
> This has been my solution to the problem. I don't know if it will work for
> everyone but it had worked for me in NA.
>
> Sent from my iPhone
>
> On Sep 14, 2014, at 4:38 PM, Michael Loveless <[email protected]>
> wrote:
>
> Instead of allowing Ido's 1.5 year old quotes to stay relevant....STOP
> DEFENDING THEM AND START DEMANDING CHANGE. We are deserving of it. I've
> restarted my servers over half a dozen times today alone. Why should
> communities be destroyed when we are what kept the Counter-Strike title
> relevant until CS:GO? It is unacceptable and no one gives a crap about
> Ido's quote from a year and a half ago. There is nothing the community can
> do anymore to resolve this issue except start making these threads every
> single day and EVERYONE responding to them stating how it is effecting
> their communities. EVERY DAY. Please, for the love of god, stop defending
> Valve and this situation. At this point we need to keep bitching and
> complaining because it's a massive problem that is only getting worse.
>
> On Sun, Sep 14, 2014 at 5:27 PM, Marcin Paterek <[email protected]>
> wrote:
>
>
> http://csgo-servers.1073505.n5.nabble.com/workshop-old-failed-to-join-issue-td3976.html#a3978
>
> 2014-09-14 23:18 GMT+02:00 Saint K. <[email protected]>:
>
> I must say this situation is pretty absurd.
>
>
>
> Can’t you lot build in a keepalive and restore function for the connection
> to the steamservers?
>
>
>
> Saint K.
>
>
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *GREFFIER
> Jonathan
> *Sent:* Sunday, September 14, 2014 11:03 PM
> *To:* [email protected]
> *Subject:* [Csgo_servers] Problem "Unable to join the session. Please try
> again"
>
>
>
> Hello,
>
> I raise the issue, I still have the problem of session, quoted client
> displays message: "Unable to join the session, please try again.".
>
> To overcome the problem the only solution is to reboot the server. But it
> happens several times a day especially in the evening!
> Only for today, I reboot at least 10 times the servers! for the players to
> connect again.
>
> This problem is very annoying, will have to think about correcting this
> problem seriously, I emphasize the word "Seriously."
>
> I know a lot of managers servers CS: GO have the same problem for several
> months now.
>
> Valve and / or developers as CS: GO have information to share with us on this
> issue? do you have any solutions to this problem? Can we help you?
>
> I hope this issue is taken seriously, because we are many waiting for a
> fix, I ask all managers servers CS: GO to add your say, to confirm that
> you also have the same problem to advance the case.
>
> Thank you for your understanding.
>
> PS: Sorry for my English.
>
>
>
> GREFFIER Jonathan
> ELITE UNIT Community (French Server)
>
>
> ------------------------------
>
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>
>
>
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