Surf servers etc are their own thing ofcourse but I'm talking about regular 
servers with default movement values

Date: Fri, 19 Dec 2014 03:29:36 -0500
From: [email protected]
To: [email protected]
Subject: Re: [Csgo_servers] CSGO update


  
    
  
  
    High tickrates actually increase the maximum theoretical airstrafing
    rate for reasons. When a server raises sv_airaccelerate a
    lot, it starts to matter.

    

    sv_clockcorrection_msecs doesn't have an
      effect on actual physics like that.

      

      
    On 2014/12/19 3:20, The H4x0r wrote:

    
    
      
      Why even use "100" 64 is enough or if you think you
        need more why not go straight to 128. 64 tick with
        sv_clockcorrection_msecs 15 "feels" like 128. Personally I use
        sv_clockcorrection_msecs 0 which also works fine if every player
        has decent jitter

        

        
          Date: Fri, 19 Dec 2014 17:23:16 +1100

          From: [email protected]

          To: [email protected]

          Subject: Re: [Csgo_servers] CSGO update

          

          Hmm. I wasn't aware of that. 
          

          
          I swear when I tested 100 tick it was spastic with ramp
            glitchs and net_graph showed 100 ticks not 102.4.
          

          

          -------- Original message --------
          From: Kevin C 
          Date:19/12/2014 17:19 (GMT+10:00) 
          To: [email protected] 
          Subject: Re: [Csgo_servers] CSGO update 
          

          
          102.4 is the default if you add -tickrate 100 to the command
          line, so we use 102.4

          

          

          On 12/19/2014 1:18 AM, Neuro
            Toxin wrote:

          
          
            I get issues at 100 ticks also.
            

            
            Have you tried 102.4 before?
            

            
            From my exp with csgo. Its either 64 or 102.4 unless u
              want to remove most maps that ramp glitch.
            

            

            -------- Original message --------
            From: Kevin C 
            Date:19/12/2014 16:08 (GMT+10:00) 
            To: csgo clan ,[email protected]
            
            Subject: Re: [Csgo_servers] CSGO update 
            

            
            We have always ran our Surf DM servers at 100 tick, with
            minimal issues. 128 tick is where we ran into problems. 

            

            I have still gotten caught since the path on our surf DM
            server(just played a good 2 hours on it), but it isn't bad.

            

            

            On 12/19/2014 12:03 AM, csgo
              clan wrote:

            
            
              
                Does that mean we can run surf servers at higher
                  than 64tick with no issues now?
                

                
                Also, Ido, please update the M4A1-S to
                  include an extra magazine, now that it costs the same
                  as M4A4.

                
                
                

                
                  
                    
                        From:
                        Neuro Toxin <[email protected]>

                        To:
                        [email protected]
                        

                        Sent:
                        Thursday, December 18, 2014 10:21 PM

                        Subject:
                        Re: [Csgo_servers] CSGO update

                       
                    

                      
                        - Fixed some
                            cases where players would not smoothly slide
                            along certain kinds of geometry while
                            moving.

                          

                          --------

                            Original message --------
                          From:

                            "MiShU # gameserver-syndicate.de" 
                          Date:19/12/2014


                            13:48 (GMT+10:00) 
                          To:
                            [email protected]
                          
                          Subject:

                            Re: [Csgo_servers] CSGO update 
                          

                          
                          What do u mean Neuro Toxin?

                          

                          Am 19.12.2014 um 02:19 schrieb Neuro Toxin:

                          > Omg.

                          >

                          > No more ramp glitches at 102.4
                          ticks!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

                          

                          

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