Anytime mp_halftime 1 is set and there are more than 10 players in the
server the scoreboard becomes glitched and overlapped for all players. See
this image here: https://i.imgur.com/NGUNkSx.jpg

I've tested this with no plugins loaded and between different gamemodes and
it does the same thing. If the server is booted with mp_halftime 0 then the
scoreboard behaves normally. I know there was an issue in the past with the
scoreboard always showing a score of 0-0 with mp_halftime 1 which was later
fixed in an update. Perhaps this is related?

If the server is started with mp_halftime 0 and mp_halftime is toggled
mid-game, the scoreboard also breaks.

It seems mp_halftime just isn't a polished cvar overall. The behavior
switching mp_halftime in-game is odd. If you switch to mp_halftime 0,
sometimes a halftime will still occur but the map won't end in a clinch
even with mp_match_can_clinch 1.

Has anyone else noticed this? If this could be looked into, that'd be
great.


-- 
-Winnie the Pooh
TimetoKill.net
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