Anytime mp_halftime 1 is set and there are more than 10 players in the server the scoreboard becomes glitched and overlapped for all players. See this image here: https://i.imgur.com/NGUNkSx.jpg
I've tested this with no plugins loaded and between different gamemodes and it does the same thing. If the server is booted with mp_halftime 0 then the scoreboard behaves normally. I know there was an issue in the past with the scoreboard always showing a score of 0-0 with mp_halftime 1 which was later fixed in an update. Perhaps this is related? If the server is started with mp_halftime 0 and mp_halftime is toggled mid-game, the scoreboard also breaks. It seems mp_halftime just isn't a polished cvar overall. The behavior switching mp_halftime in-game is odd. If you switch to mp_halftime 0, sometimes a halftime will still occur but the map won't end in a clinch even with mp_match_can_clinch 1. Has anyone else noticed this? If this could be looked into, that'd be great. -- -Winnie the Pooh TimetoKill.net
_______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
