I noticed this overlapping and reported it on 27th march 2014, when the new scoreboard debuted. Also, the bug with 0-0 score is still here, but I can't reproduce it.
2015-01-19 19:42 GMT+01:00 Winnie the Pooh <[email protected]>: > Anytime mp_halftime 1 is set and there are more than 10 players in the > server the scoreboard becomes glitched and overlapped for all players. See > this image here: https://i.imgur.com/NGUNkSx.jpg > > I've tested this with no plugins loaded and between different gamemodes > and it does the same thing. If the server is booted with mp_halftime 0 then > the scoreboard behaves normally. I know there was an issue in the past with > the scoreboard always showing a score of 0-0 with mp_halftime 1 which was > later fixed in an update. Perhaps this is related? > > If the server is started with mp_halftime 0 and mp_halftime is toggled > mid-game, the scoreboard also breaks. > > It seems mp_halftime just isn't a polished cvar overall. The behavior > switching mp_halftime in-game is odd. If you switch to mp_halftime 0, > sometimes a halftime will still occur but the map won't end in a clinch > even with mp_match_can_clinch 1. > > Has anyone else noticed this? If this could be looked into, that'd be > great. > > > -- > -Winnie the Pooh > TimetoKill.net > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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