I noticed this overlapping and reported it on 27th march 2014, when the new
scoreboard debuted. Also, the bug with 0-0 score is still here, but I can't
reproduce it.

2015-01-19 19:42 GMT+01:00 Winnie the Pooh <[email protected]>:

> Anytime mp_halftime 1 is set and there are more than 10 players in the
> server the scoreboard becomes glitched and overlapped for all players. See
> this image here: https://i.imgur.com/NGUNkSx.jpg
>
> I've tested this with no plugins loaded and between different gamemodes
> and it does the same thing. If the server is booted with mp_halftime 0 then
> the scoreboard behaves normally. I know there was an issue in the past with
> the scoreboard always showing a score of 0-0 with mp_halftime 1 which was
> later fixed in an update. Perhaps this is related?
>
> If the server is started with mp_halftime 0 and mp_halftime is toggled
> mid-game, the scoreboard also breaks.
>
> It seems mp_halftime just isn't a polished cvar overall. The behavior
> switching mp_halftime in-game is odd. If you switch to mp_halftime 0,
> sometimes a halftime will still occur but the map won't end in a clinch
> even with mp_match_can_clinch 1.
>
> Has anyone else noticed this? If this could be looked into, that'd be
> great.
>
>
> --
> -Winnie the Pooh
> TimetoKill.net
>
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