Well I cant even run a 32 DM 128 tick server on a E5-2687WV2 without it hitting 
almost 100% CPU.

Date: Tue, 17 Feb 2015 21:35:36 +0100
From: [email protected]
To: [email protected]
Subject: Re: [Csgo_servers] cpu usage


  
    
  
  
    In case this would lead to notable performance improvements, I'd
    rather have the devs use some recent SSE instructions wherever
    possible at the cost of stopping support for some old CPUs.

    Like, seriously, "scrds dares to take up to 55% of one core of my
    slowly clocked, 8 year old CPU, when I'm running a 128 tick server
    with 9 players"? That's good comedy. If you like your players and
    want to treat them well, host on decent hardware and have realistic
    expectations.

    

    On 17.02.2015 21:24, Kevin C wrote:

    
    
      
      That CPU is nearly 8 years old....

      

      CPU usage you are seeing is expected on something that old.

      

      On 2/17/2015 3:09 PM, Ejziponken -
        wrote:

      
      
        
        
          Intel Xeon E5420  @ 2.50GHz
          

          
          And yes up to 55% with 9 players on one server with tick
            128.
          And its locked to one core.
          

          
          Its Debian.
          

          
          

          
            Date: Tue, 17 Feb 2015 14:58:02 -0500

            From: [email protected]

            To: [email protected]

            Subject: Re: [Csgo_servers] cpu usage

            

            So it's hitting 55% usage with 9 players on
              at once? What's the tickrate. Also, what CPU is it? Are
              you locking it to one core via affinity or letting it core
              swap?
            

              On Tue, Feb 17, 2015 at 2:56
                PM, Ejziponken - <[email protected]>
                wrote:

                
                  
                    Im using htop and its the core that
                      the server is assign to that shows up to 55%. 

                      

                      
                        Date: Tue, 17 Feb 2015 14:51:52 -0500

                        From: [email protected]

                        To: [email protected]

                        Subject: Re: [Csgo_servers] cpu usage
                        
                          

                            

                            Clock speed isn't everything,
                              but it's important. Architecture is also
                              extremely important. An E5-2609v2 @ 2.5GHz
                              came out in 2013.  A Pentium 4 @ 2.5GHz
                              came out in 2002. They're both 2.5GHz but
                              nowhere near the same in architecture.
                              OS/Distro also plays a role. Tickrate is
                              also a large part of it. You can run more
                              slots on the same server with lower
                              tickrates.
                              

                              
                              Also, when you say 55% CPU, what is
                                that number coming from? If it's the
                                "stats" command that's nowhere near
                                accurate. If you're using some form of
                                task manager (windows task manager, top,
                                etc) then check if that "55%" is 55% of
                                the core or 55% of the entire CPU.
                              

                              
                              What OS/Distro?
                            
                            

                              On Tue, Feb 17, 2015 at 5:20 AM,
                                Benjamin Vergnaud <[email protected]>
                                wrote:

                                
                                  Or if that's a
                                    possibility, switch to a machine
                                    with higher cpu clock. This is one
                                    of the most impactful change you'll
                                    be able to do.

                                    I have a "small" i3 with
                                    2core/4threads. But at 3.4 GHz. Each
                                    thread can host a 16 to 18 slot
                                    server without any trouble.
                                  
                                     

                                      On Tue, 17 Feb 2015 10:36 
[email protected]
                                        <[email protected]>

                                        wrote:

                                        
                                          
                                            
                                              
                                                I
                                                  dont know a was, but
                                                  to reduce some choke i
                                                  renice the process to
                                                  - 20. That helps a
                                                  bit. 
                                                Gesendet

                                                  mit AquaMail für
                                                  Android

                                                  http://www.aqua-mail.com
                                              
                                              
                                                Am
17.

                                                  Februar 2015 01:00:35
                                                  schrieb Ejziponken -
                                                  <[email protected]>:
                                              
                                            
                                          
                                          
                                            
                                              
                                                
                                                  I have
                                                    a 8 core 2.5 GhZ
                                                    machine and I cant
                                                    run more than one 9
                                                    slot CSGO server on
                                                    each core..
                                                    Thats insane
                                                      right? How can one
                                                      small server
                                                      without heavy mods
                                                      take up to 55%
                                                      CPU?
                                                    

                                                    
                                                    Is there anyway
                                                      to lower the CPU
                                                      usage without
                                                      lowering
tickrate/rates/slots?
                                                  
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