They probably will. I bet valve's idea is to give the (probably small percentage of) server owners who use this list a heads up of their intentions before meting out their punishment. Once we've had a chance to do that, they will probably start administering some type of censure to those servers who didn't get the memo or chose to ignore it. On Jul 17, 2015 5:16 PM, "Andreas Willinger" <[email protected]> wrote:
> I would like to know that as well.. > > Just joined a Spanish 1v1 server yesterday (most likely owned by Franc1sco > anyways): knife plugin, fake coins, fake competitive rank, fake skins – the > whole package. > > Imho, all those servers should get permabanned from the masterserver. > > > > *Von:* [email protected] [mailto: > [email protected]] *Im Auftrag von *Mambo > *Gesendet:* Freitag, 17. Juli 2015 22:12 > *An:* [email protected] > *Betreff:* Re: [Csgo_servers] Request to Server Operators > > > > there are still servers using knife and weapon skin plugins, is there any > benefit for us who disabled those plugins, or can I just re enable them > again? > > > > On Tue, Jul 14, 2015 at 5:45 PM, Andre Müller <[email protected]> > wrote: > > With CS:GO I stopped hosting gameservers. In my opinion it was from the > beginning a dead horse for public gaming. I played a lot CS:GO matchmaking, > a little bit casual (Gungame, Deathmatch), but I am too old for this. I was > sick of getting updates, which aren't working and where I was forced to do > my own workarounds for a gameserver provider. On client side the GUI is > sick. Friends having the few days problems with VAC. They got kicked from > mostly all mm servers. A girlfriend has problem with the matchmaikng > system. It takes mostly a half hour until it works. Also steamcmd sucks. > How the hell they could realease this tool, which was broken by design. Not > to host gameservers makes me so more chilled :-) > > It makes not difference to me, if Valve kills the CS:GO community or not. > The community seems already to be dead. This is my feeling. > > > > [email protected] <[email protected]> schrieb am Di., 14. > Juli 2015 um 21:57 Uhr: > > Absolutely right! Thx for the wall of text with a lot of right arguments! > > Gesendet mit AquaMail für Android > http://www.aqua-mail.com > > Am 14. Juli 2015 15:27:42 schrieb Michael Loveless < > [email protected]>: > > I understand that even as community server operators, many of us are in > direct competition with each other for traffic, loyal patrons, market > share, whatever. But at the end of the day we are all part of what is a > clearly dying breed and I think that in a time like this it's completely > unnecessary for anyone to come in here to bad mouth others and be > disrespectful about the potential quality of someone's community because > they are upset that of all things Valve chooses to contact us about... it's > regarding non-marketable versions of skins and not about any one of the > optimization, performance, or gameplay issues that have plagued servers for > the past 3 years. Not everyone is in a niche environment with their servers > with die hard community members. Many of us compete in a high demand "game > mode market" (5v5, dm, 1v1, etc..) that doesn't offer a lot of wiggle room > for uniqueness to the extent that it completely sets us apart from others. > Even having little things like vanilla knives which aren't in a player's > inventory, and obviously doesn't give them a false sense of ownership, are > just nice little things that don't change the game play experience but > offer a little extra for players to enjoy while on our servers. Does > wanting that on our servers, which has ZERO effect on how much money > friggin Valve makes, mean we should be subject to hate and shit talk from > people who are essentially doing the same thing we are but have a different > view on the matter? > > > > We are all struggling for the same thing, a little piece of the pie and to > create an enjoyable environment doing something we love. The enemy here is > not each other. Valve may not necessarily be the enemy but there is > absolutely no denying that they are going out of there way to shut out > communities and that's what we should be pissed about, not that some people > want a !knife plugin and others think that we are shitty owners for wanting > it. We all know how each of the past 2 Operations have been entirely geared > towards official servers. We all know the new XP system has taken that a > step further. Those are 2 major obstacles community servers have to > overcome. Then comes the part about drops. You get something like 4 per > week on community servers (or outside the XP system), which is perfectly > fine, but jesus christ can we stop getting 5 Operation-old cases that > hardly sell for .03 on the market? Couldn't we get a few new collections of > mostly junk skins to replace the original junk skins (sand dunes, > contractors, etc.)? How about a NEW E SPORTS CASE? That is a community > driven product that not only helps community servers, but helps pro players > and organizations, as well as feeds the most important entity of them > all...Valve. > > > > What gets me the most is why Valve wants to kill off community servers in > favor of their own. Their servers are literally an expense. Without ads > there is zero monetization. Sure, buying the Operation pass is profit and > can certainly afford them servers...but their servers put another negative > mark on their already extensive list of reasons why people hate them for > the things going on in this game. They force players onto these shit casual > servers where the VAR is literally stuck in the yellow and it feels like > you are playing on a Gameboy Color. Why is this the experience they want to > offer millions of players? Not only the poor servers, but all the game > modes are straight up broken. 10v10 casual with 15+ VAR and 3 minute (feels > like 3 hours) rounds and team tagging? TEAM deathmatch with basically > unlimited spawn protection? Gungame where everyone has wallhacks on the > leader? Communities all offer these experiences but improved in every way, > shape, and form. Why give 7,920,278 players last month such a god awful > experience for no reason whatsoever? > > > > Sorry for the wall but it's really unfair that people are in here bad > mouthing others when we are all in the same fight with a company who let us > keep their game alive for 12 years while they did nothing then essentially > stole all the community ideas, monetized them while giving minimal profit > share (yes, minimal is better than the none they were making before), and > are now telling us what we can and can't do with the things we developed > and worked hard towards. Comon guys, yall are better than this. YOU TOO > VALVE, I know behind the name you are actual people a with conscience. You > are doing just fine, stop making life harder for us PLEASE. > > > > On Tue, Jul 14, 2015 at 8:44 AM, Freehugs <[email protected]> > wrote: > > Thanks for the update! > > We'll have these plugins removed from our servers by the end of the week :) > > > > -- > View this message in context: > http://csgo-servers.1073505.n5.nabble.com/Request-to-Server-Operators-tp9684p9764.html > Sent from the CSGO_Servers mailing list archive at Nabble.com. > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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