They probably will. I bet valve's idea is to give the (probably small
percentage of) server owners who use this list a heads up of their
intentions before meting out their punishment. Once we've had a chance to
do that, they will probably start administering some type of censure to
those servers who didn't get the memo or chose to ignore it.
On Jul 17, 2015 5:16 PM, "Andreas Willinger" <[email protected]> wrote:

> I would like to know that as well..
>
> Just joined a Spanish 1v1 server yesterday (most likely owned by Franc1sco
> anyways): knife plugin, fake coins, fake competitive rank, fake skins – the
> whole package.
>
> Imho, all those servers should get permabanned from the masterserver.
>
>
>
> *Von:* [email protected] [mailto:
> [email protected]] *Im Auftrag von *Mambo
> *Gesendet:* Freitag, 17. Juli 2015 22:12
> *An:* [email protected]
> *Betreff:* Re: [Csgo_servers] Request to Server Operators
>
>
>
> there are still servers using knife and weapon skin plugins, is there any
> benefit for us who disabled those plugins, or can I just re enable them
> again?
>
>
>
> On Tue, Jul 14, 2015 at 5:45 PM, Andre Müller <[email protected]>
> wrote:
>
> With CS:GO I stopped hosting gameservers. In my opinion it was from the
> beginning a dead horse for public gaming. I played a lot CS:GO matchmaking,
> a little bit casual (Gungame, Deathmatch), but I am too old for this. I was
> sick of getting updates, which aren't working and where I was forced to do
> my own workarounds for a gameserver provider. On client side the GUI is
> sick. Friends having the few days problems with VAC. They got kicked from
> mostly all mm servers. A girlfriend has problem with the matchmaikng
> system. It takes mostly a half hour until it works. Also steamcmd sucks.
> How the hell they could realease this tool, which was broken by design. Not
> to host gameservers makes me so more chilled :-)
>
> It makes not difference to me, if Valve kills the CS:GO community or not.
> The community seems already to be dead. This is my feeling.
>
>
>
> [email protected] <[email protected]> schrieb am Di., 14.
> Juli 2015 um 21:57 Uhr:
>
> Absolutely right!  Thx for the wall of text with a lot of right arguments!
>
> Gesendet mit AquaMail für Android
> http://www.aqua-mail.com
>
> Am 14. Juli 2015 15:27:42 schrieb Michael Loveless <
> [email protected]>:
>
> I understand that even as community server operators, many of us are in
> direct competition with each other for traffic, loyal patrons, market
> share, whatever. But at the end of the day we are all part of what is a
> clearly dying breed and I think that in a time like this it's completely
> unnecessary for anyone to come in here to bad mouth others and be
> disrespectful about the potential quality of someone's community because
> they are upset that of all things Valve chooses to contact us about... it's
> regarding non-marketable versions of skins and not about any one of the
> optimization, performance, or gameplay issues that have plagued servers for
> the past 3 years. Not everyone is in a niche environment with their servers
> with die hard community members. Many of us compete in a high demand "game
> mode market" (5v5, dm, 1v1, etc..) that doesn't offer a lot of wiggle room
> for uniqueness to the extent that it completely sets us apart from others.
> Even having little things like vanilla knives which aren't in a player's
> inventory, and obviously doesn't give them a false sense of ownership, are
> just nice little things that don't change the game play experience but
> offer a little extra for players to enjoy while on our servers. Does
> wanting that on our servers, which has ZERO effect on how much money
> friggin Valve makes, mean we should be subject to hate and shit talk from
> people who are essentially doing the same thing we are but have a different
> view on the matter?
>
>
>
> We are all struggling for the same thing, a little piece of the pie and to
> create an enjoyable environment doing something we love. The enemy here is
> not each other. Valve may not necessarily be the enemy but there is
> absolutely no denying that they are going out of there way to shut out
> communities and that's what we should be pissed about, not that some people
> want a !knife plugin and others think that we are shitty owners for wanting
> it. We all know how each of the past 2 Operations have been entirely geared
> towards official servers. We all know the new XP system has taken that a
> step further. Those are 2 major obstacles community servers have to
> overcome. Then comes the part about drops. You get something like 4 per
> week on community servers (or outside the XP system), which is perfectly
> fine, but jesus christ can we stop getting 5 Operation-old cases that
> hardly sell for .03 on the market? Couldn't we get a few new collections of
> mostly junk skins to replace the original junk skins (sand dunes,
> contractors, etc.)? How about a NEW E SPORTS CASE? That is a community
> driven product that not only helps community servers, but helps pro players
> and organizations, as well as feeds the most important entity of them
> all...Valve.
>
>
>
> What gets me the most is why Valve wants to kill off community servers in
> favor of their own. Their servers are literally an expense. Without ads
> there is zero monetization. Sure, buying the Operation pass is profit and
> can certainly afford them servers...but their servers put another negative
> mark on their already extensive list of reasons why people hate them for
> the things going on in this game. They force players onto these shit casual
> servers where the VAR is literally stuck in the yellow and it feels like
> you are playing on a Gameboy Color. Why is this the experience they want to
> offer millions of players? Not only the poor servers, but all the game
> modes are straight up broken. 10v10 casual with 15+ VAR and 3 minute (feels
> like 3 hours) rounds and team tagging? TEAM deathmatch with basically
> unlimited spawn protection? Gungame where everyone has wallhacks on the
> leader? Communities all offer these experiences but improved in every way,
> shape, and form. Why give 7,920,278 players last month such a god awful
> experience for no reason whatsoever?
>
>
>
> Sorry for the wall but it's really unfair that people are in here bad
> mouthing others when we are all in the same fight with a company who let us
> keep their game alive for 12 years while they did nothing then essentially
> stole all the community ideas, monetized them while giving minimal profit
> share (yes, minimal is better than the none they were making before), and
> are now telling us what we can and can't do with the things we developed
> and worked hard towards. Comon guys, yall are better than this. YOU TOO
> VALVE, I know behind the name you are actual people a with conscience. You
> are doing just fine, stop making life harder for us PLEASE.
>
>
>
> On Tue, Jul 14, 2015 at 8:44 AM, Freehugs <[email protected]>
> wrote:
>
> Thanks for the update!
>
> We'll have these plugins removed from our servers by the end of the week :)
>
>
>
> --
> View this message in context:
> http://csgo-servers.1073505.n5.nabble.com/Request-to-Server-Operators-tp9684p9764.html
> Sent from the CSGO_Servers mailing list archive at Nabble.com.
>
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