Where exactly did I say those were not cheats?

On Thursday, October 8, 2015, Matthias "InstantMuffin" Kollek <
[email protected]> wrote:

> According to you the following things are not cheats:
>
> -Material hacks that recolor players so they can be spotted more easily
> -Aim assist (because hey, that's where the player wanted to aim anyway)
> -Changing footstep sounds
>
> -Anything that takes information that is available on the client-side in
> some way (hey, that would include all hacks) and makes it (more) available
> to the player.
>
> You should know that compared to predators (i.e. cats) the human brain is
> pretty inaccurate when it comes to localizing sounds. This gets exaggerated
> by the individual sound setup, as we position sounds by how much time
> difference the brain is able to measure between the sound reaching both
> ears and the difference in volume. Plus, true surround sound headsets do
> not exist (manufacturers claim of having 5.1 capable products, however the
> number of individual speakers is below that). Shitty on-board sound which
> almost everybody uses adds to this as well. I doubt the source engine
> actually delays the arrival of sound between the two ears according to
> positions (it would be nice to know), so the localization would solely be
> based on the volume difference.
> Now if I turn down the music volume, I have the overall ambient sound
> (which I can ignore), and the sounds of all player interactions. So there
> is actually barely any noise to distinguish. This is f-ing accurate, even
> in a non-competitive crowded setting Sonic Radar Demo 720
> <https://www.youtube.com/watch?v=bSZbQK4RAgQ> Asus Sonic Radar II -
> Counter Strike Global Offensive by PCLab.pl
> <https://www.youtube.com/watch?v=4QYR9DiqeE4>
>
> @Michael: I think you should email this to a dev then, or whoever is
> responsible for vac.
>
> On 08.10.2015 22:19, Brendan wrote:
>
> This software is not a cheat.  This software simply displays information
> that the player already has in a different way.  According to demos I've
> seen, this software is not capable of distinguishing footsteps from ambient
> sounds, actions, and music.  That means a player would have to distinguish
> signal (footsteps) from a huge amount of noise.  Our brains already have
> very accurate algorithms to determine the direction sound is coming from.
> This software is really nothing more then a marketing gimmick.
>
> Have you ever considered that the individual in your clan is using actual
> cheats and using this software as an excuse for only playing MM and not
> leagues?  I have a hard time believing that this software could give any
> sort of significant edge.
> ________________
>
>
> On Thu, Oct 8, 2015 at 3:56 PM, Matthias "InstantMuffin" Kollek <
> <javascript:_e(%7B%7D,'cvml','[email protected]');>[email protected]
> <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:
>
>> I thought this was csgo_servers?
>> You might be better off mentioning this on reddit or directly asking
>> tournament officials about this.
>>
>> But yes, this sounds like a cheat. ("I get it!")
>>
>>
>> On 08.10.2015 20:10, Michael Loveless wrote:
>>
>> I'm curious what some of you think about this?
>>
>> <http://rog.asus.com/technology/rog-sound-innovations/sonic-radar/>
>> http://rog.asus.com/technology/rog-sound-innovations/sonic-radar/
>>
>>
>> I'm finding out that someone in my clan has been using this for quite
>> some time. The kid has the game sense of a cheese sandwich but always
>> knows where people are. He plays in no competitive leagues at all, just a
>> matchmaking god.
>>
>> Right in it's description in the link it tells you flat out that it gives
>> you an advantage in certain scenarios and also enhances/pinpoints footstep
>> sound.
>>
>> Here is a snippet from the link that bothers me the most:
>>
>> "Sonic radar gives a strategic advantage on some very particular moments
>> such as:
>>
>> - being threatened from outside the gamers sight range (draw distance)"
>>
>> That is fucked. It's completely toggleable as well. Maybe someone here
>> has better insight on this and why it's allowed when on the surface it
>> seems to be on the same level as ESP, radar, or any other cheat that
>> detects players positions.
>>
>>
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>>
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>
>
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