Yes.

On Tue, Oct 13, 2015 at 8:29 PM, Absurd Minds <[email protected]>
wrote:

> Wait, I need a unique token PER server?
>
> On Tue, Oct 13, 2015 at 8:25 PM, Alexander Corn <[email protected]>
> wrote:
>
>> Why is this to be required? This will greatly inconvenience or put out of
>> business GSPs and people who run more than 50 servers. Note that the
>> 50-server limit is Steam-wide, not specific to CS:GO.
>>
>> On Tue, Oct 13, 2015 at 8:21 PM, Ido Magal <[email protected]> wrote:
>>
>>> Notice of changes to CS:GO Game Server Operation
>>> ------------------------------
>>>
>>> *CS:GO dedicated servers will soon require Steam Game Server Login
>>> Tokens (GSLTs). *This is the existing system that TF2 uses for
>>> Favorites migration.
>>>
>>>
>>>
>>> This transition will happen in three stages:
>>>
>>> §  Stage 1 *[NOW]* : The GSLT creation utility goes live:
>>> https://steamcommunity.com/dev/managegameservers. Please test the
>>> interface and report back any issues in creating accounts. Note that TF2
>>> server operators can now use this form to create GSLTs for TF2 (AppId 440).
>>>
>>> §  Stage 2: An update to CS:GO's dedicated server will include the
>>> sv_setsteamaccount convar that allows you to log in with your GSLT. In this
>>> stage it will still be possible to run a dedicated server without a GSLT.
>>> Anonymous login will happen automatically if no game server login token is
>>> specified. Please report back any issues with logging in using the game
>>> server login token or otherwise.
>>>
>>> §  Stage 3: Anonymous logins will be disabled in CS:GO. Please report
>>> back any issues.
>>>
>>>
>>> ------------------------------
>>>
>>> Please ask questions in this thread.
>>>
>>> Cheers.
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> _______________________________________________
>>> Csgo_servers mailing list
>>> [email protected]
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>
>>
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>
>
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