For anyone asking what this does:

This is what it does for TF2:

Source : http://www.teamfortress.com/post.php?id=12360


   - Added the server command "sv_setsteamaccount" for logging in with a
   persistent game server account using a login token. Login tokens may be
   acquired via the IGameServersService/CreateAccount web API. Using a login
   token is not required to run a game server, but allows Steam users to
   continue to access your game server from their favorites list if your game
   server changes IP in the future.


2015-10-14 2:29 GMT+02:00 Absurd Minds <[email protected]>:

> I didn't need to provide a phone number. I generated one token without it.
> But will I need multiple tokens, one per each server? I'm glad I don't run
> a large community!
>
> On Tue, Oct 13, 2015 at 8:27 PM, Ryan Bentley <[email protected]> wrote:
>
>> It appears we also need to provide a valid phone number during the
>> process. What is the goal behind this change?
>>
>>
>> On Wednesday, 14 October 2015, Absurd Minds <[email protected]>
>> wrote:
>>
>>> So does this mean I can't run a CS:GO server unless I own CS:GO?
>>>
>>> On Tue, Oct 13, 2015 at 8:21 PM, Ryan Bentley <[email protected]> wrote:
>>>
>>>> What is the purpose of this update?
>>>>
>>>>
>>>> On Wednesday, 14 October 2015, Ido Magal <[email protected]> wrote:
>>>>
>>>>> Notice of changes to CS:GO Game Server Operation
>>>>> ------------------------------
>>>>>
>>>>> *CS:GO dedicated servers will soon require Steam Game Server Login
>>>>> Tokens (GSLTs). *This is the existing system that TF2 uses for
>>>>> Favorites migration.
>>>>>
>>>>>
>>>>>
>>>>> This transition will happen in three stages:
>>>>>
>>>>> §  Stage 1 *[NOW]* : The GSLT creation utility goes live:
>>>>> https://steamcommunity.com/dev/managegameservers. Please test the
>>>>> interface and report back any issues in creating accounts. Note that TF2
>>>>> server operators can now use this form to create GSLTs for TF2 (AppId 
>>>>> 440).
>>>>>
>>>>> §  Stage 2: An update to CS:GO's dedicated server will include the
>>>>> sv_setsteamaccount convar that allows you to log in with your GSLT. In 
>>>>> this
>>>>> stage it will still be possible to run a dedicated server without a GSLT.
>>>>> Anonymous login will happen automatically if no game server login token is
>>>>> specified. Please report back any issues with logging in using the game
>>>>> server login token or otherwise.
>>>>>
>>>>> §  Stage 3: Anonymous logins will be disabled in CS:GO. Please report
>>>>> back any issues.
>>>>>
>>>>>
>>>>> ------------------------------
>>>>>
>>>>> Please ask questions in this thread.
>>>>>
>>>>> Cheers.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>
>>>> _______________________________________________
>>>> Csgo_servers mailing list
>>>> [email protected]
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>>
>>>
>>>
>> _______________________________________________
>> Csgo_servers mailing list
>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to