This change wouldn't be so bad if it weren't for 4 things:

1. Steam is garbage and from time to time has been known to reject
perfectly valid login tokens
2. Drop the requirement of a linked phone number; buying the game should be
enough of a requirement
3. Increase the limit from 50 servers to something more reasonable like 100
or 200
4. Allow anonymous logins, just don't list anonymous servers in the server
browser or Community Quickplay

This would allow LANs, tournaments, and third-party matchmaking sites to
run servers without any issues, and would enforce the requirements which I
can only assume are aimed at dealing with problematic and abusive servers.

Finally, can I get my old accounts back? They appear to be logging in as
expected, but they don't appear either on the page or on the WebAPI.
Attempting to reset a login token for an old server account via the WebAPI
deactivates the account entirely and creates a new one (with a new SteamID)
in its place.

On Tue, Oct 13, 2015 at 8:21 PM, Ido Magal <i...@valvesoftware.com> wrote:

> Notice of changes to CS:GO Game Server Operation
> ------------------------------
>
> *CS:GO dedicated servers will soon require Steam Game Server Login Tokens
> (GSLTs). *This is the existing system that TF2 uses for Favorites
> migration.
>
>
>
> This transition will happen in three stages:
>
> §  Stage 1 *[NOW]* : The GSLT creation utility goes live:
> https://steamcommunity.com/dev/managegameservers. Please test the
> interface and report back any issues in creating accounts. Note that TF2
> server operators can now use this form to create GSLTs for TF2 (AppId 440).
>
> §  Stage 2: An update to CS:GO's dedicated server will include the
> sv_setsteamaccount convar that allows you to log in with your GSLT. In this
> stage it will still be possible to run a dedicated server without a GSLT.
> Anonymous login will happen automatically if no game server login token is
> specified. Please report back any issues with logging in using the game
> server login token or otherwise.
>
> §  Stage 3: Anonymous logins will be disabled in CS:GO. Please report
> back any issues.
>
>
> ------------------------------
>
> Please ask questions in this thread.
>
> Cheers.
>
>
>
>
>
>
>
> _______________________________________________
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> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
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