You can re-use a token on multiple servers - you just can't have multiple
logged in using the same token. You only need as many tokens as you are
running concurrent instances.
~~~~~
"Their heads are green, and their hands are blue,
And they went to sea in a Sieve." - Edward Lear
On Thu, Oct 15, 2015 at 11:32 PM, Daniel Saewitz <[email protected]>
wrote:
> Thanks for raising the limit to 1000.
>
> Would you consider the ability to reuse a single token for multiple
> servers?
>
> I run a large number of instances that are ephemeral and therefore do
> not necessitate long-lasting “favorites”. Assuming there is an API to
> create and delete tokens, this new restriction on servers would add a
> single point of failure if Steam’s API goes down.
>
> On Thursday, October 15, 2015 at 6:16 PM, Ido Magal wrote:
>
> We do not intend to ban IPs once we can hold Steam users (not the GSLT)
> accountable for their servers.
>
>
>
> On Oct 15, 2015, at 14:35, Michael Loveless <[email protected]>
> wrote:
>
> I would also like to pose the same question as Mishu but in
> reverse...let's say I have all my community servers assigned to my personal
> account and I get overwatch or VAC banned...can I just make a new account,
> new tokens, reassign them to my servers and be good to go? or will my IP
> get a permanent blacklist? I'm assuming new tokens would fix it up but it's
> worth asking since Ido hasn't done another follow up on the questions yet.
>
> On Thu, Oct 15, 2015 at 5:24 PM, MiShU # gameserver-syndicate.de <
> [email protected]> wrote:
>
> Hey Ido, hey Vitaly,
>
> what will happen if someone of your friends/customers do anything
> forbidden with the server with a token of for example me? Will i get
> 'personal punishment' or is just the token 'banned/blacklisted'?
>
> thx!
>
>
>
> Am 15.10.2015 um 21:47 schrieb Ido Magal:
>
> The token limit has been increased from 50 to 1000.
>
> Cheers.
>
> On Oct 13, 2015, at 18:38, Ido Magal <[email protected]> wrote:
>
> Q. What is the purpose of this update?
> A. We had intended to adopt Favorites migration from TF2 for some time
> now. Game Server Providers' complaint about the impact that the current IP
> banning method has on their operation has made this more urgent since with
> this feature we'll also be able to shield GSPs from bad actors.
>
> Q. Is this [ new method ] just to generate the token, or if this occurs
> will the tokens become invalid while that ban/lock is in place?
> A. Any such or similar infraction by the GSLT owning Steam User will
> result in the disabling of all of that user's GSLTs.
>
> Q. So does this mean I can't run a CS:GO server unless I own CS:GO?
> A. That will be correct as of Stage 3.
>
> Q. So people need to have landlines to run servers now?
> A. No. But there are currently restrictions on what constitutes a
> qualifying phone number. VOIP / burner numbers are currently non-qualifying.
>
> Q. What specifically happens if you don't log into an account after stage
> three?
> A. The result will be identical to the current IP ban: players will not be
> able to connect.
>
> Q. So can these tokens be used in place of the webapi_authkey ? will we
> need BOTH keys now to use the workshop?
> A. The webapi authkey was previously an intermediate step to creating a
> GSLT. It is no longer necessary.
>
> Q. And just to be clear, it's 50 at any one time, not 50 total lifetime,
> correct?
> A. Correct. You can delete unused GSLTs and generate new ones. We're
> reevaluating the 50 token limit.
>
> Q. Why don't my previously registered servers show up?
> A. Fixed.
>
>
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