Neuro Toxin is correct. Valve really needs to enable large map downloading
of compressed files.
If uncompressed file size is >= 150 MB, then do not compress and put it
uncompressed on FASTDL and it will work.

On Fri, Feb 12, 2016 at 10:42 AM, ics <[email protected]> wrote:

> You should forget bzip2 packing and start using bzpzip repacking. Steam
> workshop does the same automatically when map is uploaded there. It's more
> efficient and smallerfilesize. For example
>
> You mentioned FMPONE's maps, none of them are over 150 megs repacked in
> the workshop.
>
> https://developer.valvesoftware.com/wiki/BSPZIP
>
> -ics
>
> helpme_please kirjoitti:
>
> why
>> Counter-Strike: Source can compressed map > 150 MB but...
>> Counter-Strike: Global Offensive can't compressed map > 150 MB
>>
>>
>>
>> --
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>> Sent from the CSGO_Servers mailing list archive at Nabble.com.
>>
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