Neuro Toxin is correct. Valve really needs to enable large map downloading of compressed files. If uncompressed file size is >= 150 MB, then do not compress and put it uncompressed on FASTDL and it will work.
On Fri, Feb 12, 2016 at 10:42 AM, ics <[email protected]> wrote: > You should forget bzip2 packing and start using bzpzip repacking. Steam > workshop does the same automatically when map is uploaded there. It's more > efficient and smallerfilesize. For example > > You mentioned FMPONE's maps, none of them are over 150 megs repacked in > the workshop. > > https://developer.valvesoftware.com/wiki/BSPZIP > > -ics > > helpme_please kirjoitti: > > why >> Counter-Strike: Source can compressed map > 150 MB but... >> Counter-Strike: Global Offensive can't compressed map > 150 MB >> >> >> >> -- >> View this message in context: >> http://csgo-servers.1073505.n5.nabble.com/Problem-with-bz2-map-big-size-150-MB-tp11402p11408.html >> Sent from the CSGO_Servers mailing list archive at Nabble.com. >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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