yea its been a known fact for a long time that it doesnt matter how you
pack it if the raw file is over 150mb. you either workshop it or put the
raw file on fastdl

On Fri, Feb 12, 2016 at 9:39 PM, ics <[email protected]> wrote:

> After short investigation, apparently the repacking doesn't seem to work
> the same in CSGO than it does for TF2. There you could simply do in the bin
> dir: --> bspzip -repack -compress ../tf/maps/pl_moonbase <-- and it would
> pack in fine. There is even a console command ingame for it, bsp_repack but
> that doesn't exist in csgo either.
>
> I tried toying around a bit with csgo and came to conclusion that
> something is missing which is why the tools fail to work or accept the
> vproject dir. I guess the only option for CSGO is to upload to workshop,
> make the submission hidden, subscribe to a map and get the map from the
> STEAM\SteamApps\common\Counter-Strike Global
> Offensive\csgo\maps\workshop\mapIDhere directory. Then delete the
> submission.
>
> Unless someone else figures this out or has a better idea.
>
> -ics
>
> Neil Rajani kirjoitti:
>
>> Hi ICS,
>>
>> This is very interesting news for maps over 150mb.
>> I'm having problems launching bspzip using command line. It it saying
>> tier0.dll is missing, but I can see it in the CSGO bin directory. I even
>> deleted it and verified the game files and it downloaded again, but still
>> same error.
>>
>> DO I have to set the Vproject path? If so how would I go about solving
>> this?
>>
>> Thanks for your help
>>
>> Neil
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of ics
>> Sent: 12 February 2016 05:42
>> To: [email protected]
>> Subject: Re: [Csgo_servers] Problem with .bz2 map big size > 150 MB
>>
>> You should forget bzip2 packing and start using bzpzip repacking. Steam
>> workshop does the same automatically when map is uploaded there. It's more
>> efficient and smallerfilesize. For example
>>
>> You mentioned FMPONE's maps, none of them are over 150 megs repacked in
>> the
>> workshop.
>>
>> https://developer.valvesoftware.com/wiki/BSPZIP
>>
>> -ics
>>
>> helpme_please kirjoitti:
>>
>>> why
>>> Counter-Strike: Source can compressed map > 150 MB but...
>>> Counter-Strike: Global Offensive can't compressed map > 150 MB
>>>
>>>
>>>
>>> --
>>> View this message in context:
>>> http://csgo-servers.1073505.n5.nabble.com/Problem-with-bz2-map-big-siz
>>> e-150-MB-tp11402p11408.html Sent from the CSGO_Servers mailing list
>>> archive at Nabble.com.
>>>
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>>
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>
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