Sent from my iPhone

On Nov 6, 2014, at 6:38 PM, Crest Christopher <crestchristop...@gmail.com>
wrote:

Why do you recommend building mobile first ?


Aside from being best practice, it is much harder and requires more code to
achieve a mobile layout from a desktop first build because it requires you
to "undo" a great deal of the desktop layout. It is less code and work to
build mobile first as it is a simpler, additive process. I can tell you
from experience that desktop first is a nightmare.


There is a pro and a con with swapping images, the pro, you can use bitmap
images, the con, you have to have, as I mentioned earlier, maybe up to six
different resolutions for your images.  The CSS may be the easiest to do,
the hardest will be managing your image


Not necessarily. Most of the time I can use just three images. Each image
can span more than one breakpoint. My base (mobile/phone) images usually
get me up to my 600px breakpoint, for example.



If you don't go the swap images route as suggested by Tom :) You have to
design all in vector.  I ask because, unlike previous web development
experiences, I want to export my image assets perfectly, focus more on
markup and styles and hopefully have an end result that plays well on most,
if not all mobile phones and tablets and last but not least, desktops /
laptops.


See my second reply above. I'll also add that you will be hard pressed to
get perfection in a web page compared to a psd.
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