Hi,

I'm replying to all messages in this one, not just JP's.

JP-The gameboxes I'm planning are the naval series (GWAS/SWWAS) I've 
got a CB version of 1st edition Med which uses scans & was simply for 
my own use but I'd like to do the whole series as further support for 
the Royal Navy gamebox I've put up on the net (with Jack Greene's 
permission). As such, with no support from AP, I'm planning to do 
everything without scans & use a completely different counter design. 
If however, this still breaches copyright & I face legal action of 
some kind then I'll just scan everything & use privately & a move 
which I believe would increase the popularity of all of the games 
involved will not go ahead.

Chris Fawcett - Couldn't get your link to work but It sounds like it 
supports my impression that no scans = no legal problems is basically 
correct.

Others - I do sympathise with the 'I won't purchase AP' sentiments & 
tend to practice this with 'normal' games, however their naval series 
are basically the only bar in town. My personal position on 
copyrighted games/CD's etc is that I have occaisionally used 
burned/unoffical copies & have no problem with doing so since - when 
I have absolutely loved the product I've then purchased 
the 'official' version & a whole lot more. If I think the product is 
simply OK then I still see no problem since I wouldn't have spent 
money on it in the first place & somebody which I expose this to 
might love it & purchase etc etc. I do understand that this isn't the 
legal position but it certainly is my impression of what actually 
goes on.

Ross      
--- In [email protected], "Marchant" <[EMAIL PROTECTED]> 
wrote:
>
> All, I can respond to this. I had the same problems several months 
> ago when a friend and I thought about getting an Avalanche Press 
game 
> going. I wrote to the people at AP and this is what they said (the 
> reference to Radiohead was in response to a comment I made in my 
> email to them):
> 
> Thank you for your response. We do not currently allow distribution 
of
> electronic versions of our games, though we certainly have no 
> objection to individuals making their own sets.
> 
> Radiohead's experiment certainly drew attention, but the results are
> difficult to call a success or a failure. The CD in question sold 
> 122,000 copies in its first week, compared to over 300,000 for 
their 
> previous release, according to Neilsen SoundScan. A drop of nearly 
> 2/3 in sales would be devastating to us; as company president I 
have 
> to chart a careful course to protect our livelihoods.
> 
> We did experiment ourselves in 2007, allowing distribution of an 
> electronic set for Panzer Grenadier: Airborne, but we did not see 
any 
> measurable increase in sales.
> 
> Thank you again for your support, and I hope you continue to enjoy 
our
> games.
> 
> Mike Bennighof
> President, Avalanche Press
> 
> So, making a gamebox is ok as long as it's for 'individual use'. 
Hope 
> this helps. By the way, what AP game(s) were you looking at playing?
> 
> 
> --- In [email protected], "ross_menzies" <rossmenzies@> 
> wrote:
> >
> > Hi again,
> > 
> > I know that Avalanche don't support electronic copies of their 
> games 
> > but what if a gamebox contains no copied materials, can they 
> prevent 
> > open distribution?
> > 
> > Ross
> >
>


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