Alexander, Because the following article:
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/wcegmm/htm/ ddover_51.asp states that: "BltFast cannot be used on surfaces that have an attached clipper." We use a clipper to account for any other Windows window overlaying our window, which would cause a portion of our blit destiation to be undrawable... which would mean that we wouldn't be allowed to use BltFast. Now... could we use BltFast in DirectDraw fullscreen modes? Probably... but some coding would have to be done that prevents the clipper from being allocated, and it would only give a (slight) performance boost if we wrote a Windowed and FullScreen version of the shadow function (else we'd be doing the if clipper test that Blt does but BltFast does not do). I don't think that using BltFast would be worth the effort. I'm going to guess that you wouldn't see any measurable improvement, whatsoever. But, you are welcome to try it... Harold > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]]On Behalf Of Alexander Gottwald > Sent: Monday, March 11, 2002 10:50 AM > To: [EMAIL PROTECTED] > Subject: DDraw Blt vs BltFast > > > Hi, > > Is there any reason why we use Blt instead of BltFast for copying the > shadow surface. I just searched the MSDN and found this article > http://msdn.microsoft.com/library/default.asp?url=/library/en-us/w cegmm/htm/ddover_52.asp bye ago -- [EMAIL PROTECTED] http://www.gotti.org ICQ: 126018723 phone: +49 3725 349 80 80 mobile: +49 172 7854017
