On Monday, 19 September 2016 8:01:03 PM AEST Markus Koschany wrote:
> I have disabled the test suite to work around this issue. It probably
> needs another CMake patch to fix this.

I don't think it's a CMake issue as such, it's an issue of build flags for 
code relating to Qt libraries.  If I knew what the wrong flags were and where 
they are applied then I'm sure it would be easy to fix.

> There were still some other issues like a missing build-dependency on
> libssl-dev or a missing appdata file but the game builds now. I'm
> currently reviewing the debdiff and I think I will do a new release soon.
> Thanks for working on warzone2100.

When I run the binary produced from that build the units spin wildly in 3D.  
It's not possible to play the game when the tanks are breakdancing.  I have no 
idea how to fix this.

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