On Monday, 19 September 2016 8:01:03 PM AEST Markus Koschany wrote: > I have disabled the test suite to work around this issue. It probably > needs another CMake patch to fix this.
I don't think it's a CMake issue as such, it's an issue of build flags for code relating to Qt libraries. If I knew what the wrong flags were and where they are applied then I'm sure it would be easy to fix. > There were still some other issues like a missing build-dependency on > libssl-dev or a missing appdata file but the game builds now. I'm > currently reviewing the debdiff and I think I will do a new release soon. > > Thanks for working on warzone2100. When I run the binary produced from that build the units spin wildly in 3D. It's not possible to play the game when the tanks are breakdancing. I have no idea how to fix this. -- My Main Blog http://etbe.coker.com.au/ My Documents Blog http://doc.coker.com.au/

