Hi, The bespoken machine of 2015 with 64GB of SSD has been repurposed as a Buster (the "new" os at work) backporter box, but I'm still here.
I agree that the games in Debian - especially the free ones - don't evolve that much, don't grow so much, but on the "contrib engine + non-free assets" side it goes in easily in the terabytes, all nicely and orderly managed with gama-data-packager ...; so please keep the /usr/share/games dir; so it can be split over a slow HDD or NFS. (it's not really mandatory at boot even) Next is /var/games , stuff managed by setgid/setuid binaries, I would prefer to keep it as such. Simon's argument about /usr/games are better than mine. And yes, contents of this dir should generally be less trusted; even proprietary .deb will install there. ( i.e. /usrgames/WorldOfGoo which works after deleting is vendored libSDL, I guess a lot of others) I would add about the usability of the shell when doing autocomplete, I prefer to have /games separated, it involves less mental context switch. And things just work, and /usr/games is just an inode; I don't see the advantage of getting rid of it. FreeBSD is likely even more stuck in the past with very few games to manage; they can decide otherwise if it makes sense to them. > libexec (this scared me to propose that) Greetings