On Sat, Apr 7, 2018 at 10:33 PM, Jeremiah Benham <jeremiahben...@gmail.com>
wrote:

>
>
> On Sat, Apr 7, 2018, 10:20 AM Richard Shann <rich...@rshann.plus.com>
> wrote:
>
>> On Mon, 2018-04-02 at 12:34 +0100, Richard Shann wrote:
>> > On Fri, 2018-03-30 at 13:42 +0100, Joe Wilkinson wrote:
>> > > Under Windows 10
>> > >
>> > > Tried using the keyboard/keypad a bit more.
>> > >
>> > > Keyboard 4 does not work.
>> >
>> > yes, that one has a currency symbol (euro) on a GB keyboard ...
>> >
>> > >
>> [...]
>> > Thanks for the feedback - I got the currency symbol problem out of
>> > the
>> > way, but Shift-A is now Shft-Aacute :(
>> >
>> > Still working on it...
>>
>> Ok, as of last night's build I think I have all the keyboard shortcuts
>> fixed for the windows version:
>>
>> http://www.denemo.org/~jjbenham/mxe/denemo.zip
>>
>> It is still popping up a Console, (like the old denemo-console.exe
>> did).
>
>
> I put the -mwindows in the CFLAGS I wonder why it is still doing that.
>

I have rebuilt this now placing -mwindows in AM_LDFLAGS like it was in gub.
Let me know if that gets rid of the console.

Jeremiah


>
> It will be good to create two versions, one with console debug
>> and no optimizer and the other with no console, no debug symbols and
>> the -O2 optimization turned on.
>>
>
> Ok. Let me think of how to do that. I could have two different .mk files
> maybe (one optimed the other for debug)
>
>
>> I should try to build the MXE version myself - I've forgotten all I
>> ever learned about it, but I guess if I wget http://www.denemo.org/~jjb
>> enham/mxe <http://www.denemo.org/~jjbenham/mxe> I should be able to make
>> it go (?)
>>
>
> It would probably pull all the binaries and source files as well if you
> did that.
> I have been slowly adding changes upstream. They are still missing
> fluidsynth. You could clone mxe master and take my fluidsynth files from
> src/fluid* and src/denemo.mk. you would create a settings file to
> configure it to defsult to shared and not static. Also before denemo will
> build you will have to copy the librubberband and portmidi libs into your
> prefix/lib because for some reason they are being installed in prefix/bin.
> It is on my todo to fix these and push them upstream as well.
>
> Jeremiah
>
>>
>> Meanwhile, if anyone finds any keyboard shortcuts that are wrong, or
>> other problems with this version please report as we are getting close
>> to a releasable version.
>>
>> Richard
>>
>>
>> _______________________________________________
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>>
>
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