On Sun, Apr 20, 2008 at 6:33 PM, Gustavo J. A. M. Carneiro
<[EMAIL PROTECTED]> wrote:
>   1. It does not use Cairo;

The implementation that I'm proposing will blit Cairo-rendered
surfaces to textures using cluttermm. I couldn't make pretty, scalable
2D graphics without Cairo. So, they complement each other...
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