Based on the current font and font size for RR we have only 7-8 characters for answers in RR.
Ian Crotty UTS Hardware Technician Ball State University On Mon, Apr 19, 2010 at 6:27 PM, Zach Elko <[email protected]> wrote: > Well, there are a few ways to look at this... > > From the perspective of the Question Generator, we need to be aware of the > maximum size that each game can support graphically. Some talk has been made > about relocating the questions and answers in Rabbit Runner to a new > location and replacing the answers in the gates with "A, B, C, D" for the > multiple choice element. I almost feel we *have* to go this route in order > to make Rabbit Runner useful for more than a few types of questions, because > the size of those gates is really limiting us at this point. > > The same concerns are there for BS, but for different reasons. So in that > case, just find out how much space we've got and limit the stuff based on > that. > > Also though, we only really need to support reasonable lengths for answers. > > For vocab, there is no way they'll need longer than 25 characters for an > answer. > > For math, I'd venture to say that 10 is a safe length. > > > Zach J. Elko > Ball State University Unified Technology Support > Certified Hardware & Software Technician > > > On Mon, Apr 19, 2010 at 2:34 PM, Doug Shook <[email protected]> wrote: > >> Another task that I just thought of to add to the list is determining what >> the maximum input size should be for the questions/answers in all of the >> games and adjusting the Question Manager to enforce this. >> >> >> On Sun, Apr 18, 2010 at 9:32 PM, Zach Elko <[email protected]> wrote: >> >>> I've already talked with Ian about the stats screens for Rabbit Runner >>> and Battleship, so him and I are going to tackle that. Basically, he'll make >>> the image have the labels we need, and I'll apply the stats text on top of >>> the image in the appropriate places. This allows us to have a "fancy" image >>> but still get our data on to it. >>> >>> Also, Ian, make sure you either inform Tom, or work with Tom in regards >>> to the game manuals since you and I had discussed how we wanted to do that. >>> >>> >>> Zach J. Elko >>> Ball State University Unified Technology Support >>> Certified Hardware & Software Technician >>> >>> >>> On Sun, Apr 18, 2010 at 9:30 PM, Doug Shook <[email protected]> wrote: >>> >>>> Thanks for the suggestions Ian. I, too, have noticed that it can take a >>>> minute for the sets to load up and there is an item on my list for adding >>>> in >>>> some sort of a notification about this. On the bright side, however, when >>>> I >>>> use it on campus (as the kids will be) it goes much much faster than when I >>>> use it at home. Still, making the ftp UI more friendly can't hurt, and I >>>> plan on making it happen. >>>> >>>> Battleship still isn't equipped to handle vocab sets very well, I've >>>> been working on that off an on for weeks. It's on my list of things to fix >>>> up too. >>>> >>>> And while I'm on the subject of listing work that still needs to be >>>> done, the FTP needs to be tweaked to allow the addition/removal of classes, >>>> as well as the ability to change the server settings. >>>> >>>> The window headings for Battleship and BF are blank right now, minor, >>>> but they should probably be added in. >>>> >>>> I think that the green background for the stats screen in BF should also >>>> be changed to something graphical. Nothing complex, maybe just the grass >>>> graphic or something perhaps? >>>> >>>> Hangman also has an issue with the Launcher in that it's only running >>>> through one word at a time before automatically quitting. I believe that >>>> this has to do with how it's interacting with the launcher. >>>> >>>> Also, next weekend I'm borrowing an iBook from Burris so that I can get >>>> an installation ready for the PPC macs. Hopefully there won't need to be >>>> many changes made to the software to accomplish this. >>>> >>>> These are the only issues that I'm aware of at the moment. Not really >>>> directed at anyone in particular, mostly just talking out loud to keep my >>>> own thoughts straight, but please feel free to add things to this list as >>>> they come up so that we have a record of what all needs to be done before >>>> launch, thanks. >>>> >>>> >>>> On Sun, Apr 18, 2010 at 8:57 PM, Ian Crotty <[email protected]>wrote: >>>> >>>>> My apologies for not sending an acknowledgment e-mail sooner, I've been >>>>> a bit busy this weekend. Every looks really good and I've very happy >>>>> everything is tied in now. I've been testing it off and on all weekend. >>>>> BS >>>>> did have a hiccup when I tried to load Pedro's Journal vocab, but I get >>>>> the >>>>> feeling that was more my VM being uppity. >>>>> >>>>> The menu is functioning perfectly and I couldn't be happier with it, >>>>> great job on that Doug. The only thing I've noticed is when the Launcher >>>>> pulls the files. It takes some time, at least for me, to pull each file >>>>> down from the iLocker account. The kids won't have the terminal to let >>>>> them >>>>> know what its doing. I think either a progress bar or even just a message >>>>> box saying something like "Retreiving files, please wait" would be >>>>> adequate >>>>> to let them know that the game is doing something and didn't freeze up. >>>>> >>>>> Otherwise I haven't encountered any problems with the menu system and >>>>> the games. Zach, the blood smear is awesome. It really adds to the game. >>>>> >>>>> I'm hoping to have the new levels up by Tuesday. I plan on 10 for now. >>>>> If you think there should be more, please let me know. Doug, thank you >>>>> for >>>>> adding those new enemies in, they look great and add some more flavor to >>>>> the >>>>> games. >>>>> >>>>> Thats about it from me. I'll keep play testing and get those new >>>>> levels done. If I run into any problems I'll post a bug report or let >>>>> someone know. Cheerio! >>>>> >>>>> Ian Crotty >>>>> UTS Hardware Technician >>>>> Ball State University >>>>> >>>>> >>>>> On Thu, Apr 15, 2010 at 6:01 PM, Doug Shook <[email protected]> wrote: >>>>> >>>>>> I just put up a bunch of changes on the repo. A summary: >>>>>> >>>>>> The question set ftp stuff is up and kind of working. The Question >>>>>> Generator appears to work but some of the features are still missing, and >>>>>> some of the uploading/downloading functionality is still buggy, >>>>>> especially >>>>>> in the Question Manager. I would avoid using the Question Manager for >>>>>> now, >>>>>> unless you're attempting to fix the bugs. I uploaded it because it >>>>>> mostly >>>>>> works and because I was hoping that I could get some help from you guys >>>>>> to >>>>>> fix some of the bugs. I'll report all of the ones I'm aware of to the >>>>>> tracker later tonight, and I hope to have most of the features finished >>>>>> and >>>>>> the bugs worked out over the weekend. >>>>>> >>>>>> I had to make some changes to QuestionSet in order to make this stuff >>>>>> happen. Now instead of taking the index of the requested set as an >>>>>> argument >>>>>> it simply takes the filename and loads it directly. RR, BS, and hangman >>>>>> have all been updated to reflect this change. >>>>>> >>>>>> The new menu system is also up and uses the Question FTP stuff. There >>>>>> are one or two bugs in there as well, but in general it works great. I >>>>>> will >>>>>> post those bugs on the tracker later as well. >>>>>> >>>>>> If you have the time please go through and test some of this stuff and >>>>>> report any bugs you may find. Remember that in order to use the Launcher >>>>>> you will have to update the entire repo and rebuild RR and BS before >>>>>> rebuilding the Launcher. >>>>>> >>>>>> I think that's about everything, but if you have any questions or >>>>>> advice feel free to holler at me. >>>>>> >>>>>> _______________________________________________ >>>>>> Mailing list: >>>>>> https://launchpad.net/~destiny<https://launchpad.net/%7Edestiny> >>>>>> Post to : [email protected] >>>>>> Unsubscribe : >>>>>> https://launchpad.net/~destiny<https://launchpad.net/%7Edestiny> >>>>>> More help : https://help.launchpad.net/ListHelp >>>>>> >>>>>> >>>>> >>>> >>>> _______________________________________________ >>>> Mailing list: >>>> https://launchpad.net/~destiny<https://launchpad.net/%7Edestiny> >>>> Post to : [email protected] >>>> Unsubscribe : >>>> https://launchpad.net/~destiny<https://launchpad.net/%7Edestiny> >>>> More help : https://help.launchpad.net/ListHelp >>>> >>>> >>> >> >
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