You were so close!

For AIR 20 the namespace is
http://ns.adobe.com/air/application/20.0

On Fri, Mar 4, 2016 at 10:20 AM, Pipsisewah <ste...@vantageled.com> wrote:

> So I decided to go the route of compiling on a Mac.  Got Flash Builder 4.7
> installed, copied all the files, etc.  and was able to do a build.
>
> Now Flash Builder 4.7 only comes with the 4.6 compiler, which does not
> account for the 64bit requirement from Apple.  So, I need to build a new
> compiler.  I used the overlay method I always use on Windows.
> When selecting the newly created compiler, the Mac tells me that it doesnt
> recognize this folder as a compiler.
>
> I followed the same instructions as before.
>
> Copy the current compiler out to the desktop.
> Download the latest version of the AIR SDK (without the compiler).
> Copy all the AIR SDK files into the current compiler's folder and overwrite
> any files as necessary.
> Rename folder and move it back to the sdks folder.
> Attempt to link up in Flash Builder.
>
> I even tried reversing the process, so that I copy all the files from the
> current compiler and overwrite the files in the AIR SDK.  That did cause
> Flash Builder to recognize it as a compiler, but unfortunately every time I
> build it says the following:
> Error occurred while packaging the application:
> [File Location]bin-release-temp\AOT\[App Name]-app.xml: error 102: Invalid
> namespace
> http://ns.adobe.com/air/application/4.6
>
> I have tried 3.1, 4.0, 4.6, 20, and 21.  No luck.  Any ideas?
>
> Thank you!
>
>
>
> --
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> http://apache-flex-development.2333347.n4.nabble.com/iOS-This-build-is-invalid-tp51612p51774.html
> Sent from the Apache Flex Development mailing list archive at Nabble.com.
>

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