You were so close! For AIR 20 the namespace is http://ns.adobe.com/air/application/20.0
On Fri, Mar 4, 2016 at 10:20 AM, Pipsisewah <ste...@vantageled.com> wrote: > So I decided to go the route of compiling on a Mac. Got Flash Builder 4.7 > installed, copied all the files, etc. and was able to do a build. > > Now Flash Builder 4.7 only comes with the 4.6 compiler, which does not > account for the 64bit requirement from Apple. So, I need to build a new > compiler. I used the overlay method I always use on Windows. > When selecting the newly created compiler, the Mac tells me that it doesnt > recognize this folder as a compiler. > > I followed the same instructions as before. > > Copy the current compiler out to the desktop. > Download the latest version of the AIR SDK (without the compiler). > Copy all the AIR SDK files into the current compiler's folder and overwrite > any files as necessary. > Rename folder and move it back to the sdks folder. > Attempt to link up in Flash Builder. > > I even tried reversing the process, so that I copy all the files from the > current compiler and overwrite the files in the AIR SDK. That did cause > Flash Builder to recognize it as a compiler, but unfortunately every time I > build it says the following: > Error occurred while packaging the application: > [File Location]bin-release-temp\AOT\[App Name]-app.xml: error 102: Invalid > namespace > http://ns.adobe.com/air/application/4.6 > > I have tried 3.1, 4.0, 4.6, 20, and 21. No luck. Any ideas? > > Thank you! > > > > -- > View this message in context: > http://apache-flex-development.2333347.n4.nabble.com/iOS-This-build-is-invalid-tp51612p51774.html > Sent from the Apache Flex Development mailing list archive at Nabble.com. >