I’m sorry but you totally lost me there… ;-) What name, used where?
I don’t understand how the [Embed] tag works and where the ByteArrayAsset comes from. > On Mar 6, 2017, at 7:27 PM, Alex Harui <aha...@adobe.com> wrote: > > > > On 3/6/17, 9:05 AM, "Harbs" <harbs.li...@gmail.com> wrote: > >> How to add full support for [Embed] is a complicated question. >> >> I think it would be great to support it, but the details get sticky. I >> think we need a list of use cases for [Embed] to figure out the right >> behavior for each and a way to differentiate the use cases. On the >> simplest level, it could simply copy files and set src to the copied >> path. Maybe get fancy with BinaryData? What to do with BitmapData? What >> about Class assignment? I’m not sure what the right answer is to these >> questions. >> >> For the BlendBead, all we really need though, is SWF support. The JS side >> does not rely on the PixelBender files. > > Well, in keeping with other compiler changes, the answer would be to make > the name of the ByteArrayAsset class configurable like we did for the > PropertyChangeEvent. If you want a quick fix for now, just change the > name used in DataTranscoder.java. > > Thanks, > -Alex >