I'm +1 (non-binding) to get the spec in. On Tue, Jun 9, 2026 at 8:18 PM Eduard Tudenhöfner <[email protected]> wrote:
> +1 (binding) for adding this to version control > > On Tue, Jun 9, 2026 at 1:30 PM Péter Váry <[email protected]> > wrote: > >> Seems like a good way forward, even if we need to iron out the details. >> We will need a good compression for the delete vectors if we would like >> to store then in the metadata files. >> >> +1 for adding an initial draft >> >> Amogh Jahagirdar <[email protected]> ezt írta (időpont: 2026. jún. 9., K, >> 2:47): >> >>> I had a comment about the exception offsets, but +1 (binding) from me. >>> >>> Thanks, >>> Amogh Jahagirdar >>> >>> On Mon, Jun 8, 2026 at 6:08 PM Micah Kornfield <[email protected]> >>> wrote: >>> >>>> +1 (non-binding for me). >>>> >>>> I left some comments that I think might help with clarity for >>>> implementers. >>>> >>>> Ryan, given the limited nature of the vote, what do you see as the >>>> decision factors for actually using this? >>>> >>>> Cheers, >>>> Micah >>>> >>>> On Mon, Jun 8, 2026 at 4:21 PM Ryan Blue <[email protected]> wrote: >>>> >>>>> +1 from me >>>>> >>>>> On Thu, Jun 4, 2026 at 9:01 AM Ryan Blue <[email protected]> wrote: >>>>> >>>>>> Hi everyone, >>>>>> >>>>>> I mentioned in the thread on adding a bitmap format for small bitmaps >>>>>> that I think the next steps are to get a draft spec into git (PR >>>>>> #16518 <https://github.com/apache/iceberg/pull/16518>) and then >>>>>> iterate on it and implementations. That will give us more information to >>>>>> move forward with the Mumbling bitmap format in v4 metadata or not. >>>>>> >>>>>> This vote is to add the spec to version control. It does not mean >>>>>> that we are using the format in tables or other places. Those uses will >>>>>> be >>>>>> covered by future votes. >>>>>> >>>>>> Please vote in the next 72 hours: >>>>>> >>>>>> [ ] +1: Add the Mumbling bitmap spec >>>>>> [ ] +0: . . . >>>>>> [ ] -1: Do not add the spec to git because . . . >>>>>> >>>>>> Thanks, >>>>>> >>>>>> Ryan >>>>>> >>>>>
