Kai Backman wrote:
- Art, clip or otherwise, is -not- program code. Huckleberry Finn is in the Public Domain and still I think most would argue that "improving" on it would be foolish. I've had this discussion with different artists and they seem to agree that giving away art is OK, as long as it isn't modified. Even for commercial usage. They find attribution and integrity much more important. Trying to make art FOSS (last letter is source after all) is like trying to force a round peg into a square hole ..
I disagree: we are not intending to put pictures by classic painters into OOo, the talk is about clip art and the likes. The essence of clip art is to combine pieces in a greater work to form something improved so here a free license matter. At the Open Clip Art Library we are doing exactly this: publish clip art as public domain and encourage people to modify and improve it.
Q: What's the impact of FOSS projects in art heavy computer games? What's the impact in art light kernels? A: Only game engines that contain no art are FOSS. You all know the answer for kernels... ;-)
I think you will find it changing, albeit *very slowly*, there a few exception and their number is growing. A better example than games would be sites like http://art.gnome.org where people happily publish their artistic work under free licenses.
- It's very common to license different parts of a work under different licenses. Nothing stops us from licensing the code under LGPL and the clip art under some other license (CreativeCommons, PD/nochange, specific).
I am not sure at all about a "no change" requirement, take as an example my collection of jigsaw pieces (http://clipart.nicubunu.ro/?gallery=jigsaw). Is pretty dumb what I did: a complete set of pieces in each color, instead of letting the user modify it and use his own choice.
-- nicu my OpenOffice.org pages: http://ooo.nicubunu.ro Open Clip Art Library: http://www.openclipart.org my cool Fedora wallpapers: http://fedora.nicubunu.ro/wallpapers/ --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
